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Take2/Rockstar #101
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I don't think they would have any ground to stand on anyway. OpenRW asks the users to provide the data for them, they do not publish it themselves. It doesn't use any of their code either, it's all completely new. There is no copyright infringment being done here at all. And the assets will eventually be replaced for new ones anyway. And besides, Take2 at the moment probably only cares about GTA5 anyway, since that is where they make money currently (with shark cards). |
If I recall correctly game logic cannot be copyrighted/patented. So on that I will check for precedent of this kind of problems for projects (openttd I can send an email to EFF with question about the issues that might arise
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With the GTA V mod they don't like it because it costs them business. If the mod makers released the source I don't think they have any legal rights to take that down, so then it would become a cat and mouse game of making MP mods stop working I suppose. If the mod makers made a whole engine re-implementation like this one that would probably also give them zero grounds to take it down. Edit: http://arstechnica.co.uk/gaming/2015/08/is-it-just-a-game-mod-or-is-it-facilitating-piracy/ "But Law of the Game blogger and attorney Mark Methenitis said that Rockstar probably has a couple of valid legal claims against the mod makers for "facilitating piracy." The first is just a straightforward violation of the Rockstar license agreement, which gives the company wide latitude to prevent any user modifications they don't like (and which is bolstered by court precedents such as the WoW "Glider" case)." |
R* won't take it down. Even if they do nobody would care - just switch hosts and get on with it. The situation with the GTA5 mods is completly unrelated and very different. Futhermore R* appreciates community work and mods (before hot coffee their Offical Vice City website even linked to modding sites!). They didn't even shut down total conversion mods even if those are giant sets of R* assets being distributed on the internet for free. Also, fortunately European law is very open to reverse engineering and ignoring invalid EULAs. However, changing the game files creates more work for users and pushes them into download illegal (prepared) copies. It's also forbidden in some countries to remix work by others. So your advice is total BS.
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I'll just close this for now. Feel free to open a new discussion if there is anything in particular where R* "might have a ground to stand on" (such as the CHASE array for the first mission which should probably not be hardcoded) with concrete ideas how we could change it. |
There is a very big chance Rockstar will attempt to shut down this project, just like they did with multiplayer mods for GTA V.
So this is the only idea I came up with:
Propose your ideas. Anything, that will give Rockstar as less ground to stand on as possible in case they'll try to attack.
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