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BigReactors yellorite generation issue in underdark. Info needed. #284

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archmon opened this issue Aug 29, 2014 · 6 comments
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BigReactors yellorite generation issue in underdark. Info needed. #284

archmon opened this issue Aug 29, 2014 · 6 comments

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@archmon
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archmon commented Aug 29, 2014

Hi rwtema, just woundering if you can help find out why yellorite is not generating in the underdark.
I have a issue page for the big reactors github with more information: erogenousbeef-zz/BigReactors#315

Basically, seems yellorite is not generating in the underdark and retrogen has already been set.
Using BigReactors-0.4.0rc3 and extrautilities-1.1.0i

erogenousbeef asked about if standard ore generation is intended to run.

Thanks

@erogenousbeef-zz
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Yes, to clarify, I'm wondering if the underdark runs standard ore generators, or if it runs its own custom generators only. That is, should I expect my ore generator to run in your underdark dimension?

Further, does your underdark dimension's chunk provider extend ChunkProviderHell or ChunkProviderEnd? I skip dimensions whose chunk providers inherit from those, so that could also be the issue.

@archmon archmon changed the title BigReactors yellorite generation issue in underdark. BigReactors yellorite generation issue in underdark. Info needed. Aug 30, 2014
@rwtema
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rwtema commented Aug 30, 2014

The providor extends ChunkProvidorFlat and uses the GameRegistry.generateWorld() method for ore generation..

@erogenousbeef-zz
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Hmm. Is the dimensionID negative? I also have negative dimensionIDs blacklisted by default.

@archmon
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archmon commented Aug 30, 2014

If I'm not mistaken, it is the folder DIM-100. not sure if I can confirm that though, but booting my instance to find out if possible.

@erogenousbeef-zz
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Ok, this is my bug then.

@archmon
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archmon commented Aug 30, 2014

yes, it's DIM-100 for the underdark

@archmon archmon closed this as completed Aug 30, 2014
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