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[1.10.2-alpha-1.1.0a] Quantum Quarry: Add config for RF/tick and redstone control #1006

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RealGrep opened this issue Oct 5, 2016 · 3 comments

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@RealGrep
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RealGrep commented Oct 5, 2016

The new Quantum Quarry is quite interesting. Nice. Two issues I see with it now, though. One, I would like to be able to configure its RF/tick usage. For what it does, it seems to be using 2k RF/tick and that seems low. Either way, it needs to be able to be balanced for the pack, so that would be very useful. Wouldn't be horrible if the usage could go up depending on the enchanted book in the slot, as well.

Also seems the only way to turn it off is to cut the power. So being able to turn it off using a redstone signal like a lever or whatever would be a nice touch.

Nice update, though, thanks a lot for your work!

@kotasd
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kotasd commented Oct 8, 2016

I second that opinion. Allowing pack builders the ability to configure rf/t is pretty huge really.

@RealGrep
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RealGrep commented Oct 9, 2016

Thank you very much! :)

@kotasd
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kotasd commented Oct 10, 2016

Another feature with quarry should be simple ore gen config. Just a 1/total formula. So if you say

20 minecraft:iron_ore
80 minecraft:cobblestone

it would generate iron at 20/100 and cobble at 80/100.

This would allow pack creators to control ore rarity, as well as add ores to game with ease. Coupled with power requirements, this would give pack creators much more control over the balance of game resources.

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