Releases: ryanslikesocool/Anaglyph3D
Releases · ryanslikesocool/Anaglyph3D
v4.0.0-pre.1
- Improved depth interaction.
- Automatically find correct shader. No more manual assigning.
- Remove overlay and blend modes due to better depth interaction.
- Removed texture format, depth buffer bit options.
v3.1.1
v3.1.0
- Added
Depth
overlay mode.
v3.0.1
- Fixed support for render scale options
v3.0.0 - Unity 2022.1+
- Rewrite render feature to support Unity 2022.1+, URP 13+, and RTHandles.
Notice
The last version to support Unity 2021.3 was v2.1.1.
v2.1.1
- Replaced
multi_compile
withshader_feature
Notice
Anaglyph3D v2.1.1 is the last version with support for Unity 2021.3. Newer versions will require Unity 2022.1+.
v2.1.0
- Added more rendering options (Opacity Mode, Overlay Effect)
- Optimizations
v2.0.1
- Cleanup
- Replaced custom luminance function with built-in URP function
- Minor optimization
v2.0.0 (Rewrite)
- Add layer support
- Add transparency support
- No longer requires depth or opaque textures
- Fixed issues with stretching near edges
- Now works with actual anaglyph 3D glasses (I've tested!)
v1.3.0
- Add proper depth texture support. Effect should now look better with real anaglyph glasses