This is a game I made as an exploration of a scifi theme, as well as trying out a way to construct entities in code that allowed me to create a variety of things and interactions. It’s a pretty short and simple game that’s more about establishing a the setting and theme rather than creative gameplay.
- Raylib
- GLFW
- Linux:
./build.sh
(Uses clang to compile) - Windows:
./build.bat
(Uses msvc to compile) Assets can be downloaded from the release .zip
- Install GLFW into
thirdparty/
if not in the path, iethirdparty/glfwdll.lib
andthirdparty/GLFW/glfw3.h
- Need to manually run
vcvarsall.bat
to setup the cmd prompt for VC. - Build/tested with MSVC 2019