-
Notifications
You must be signed in to change notification settings - Fork 5
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add Trample as an Attack type #346
Comments
Not a lot of automation needed here; Trample is now a recognized special rangetype for an attack.
Aside from storing it in a dictionary (as a rangetype), is anything else needed here? |
Just want to be able to draw an Arrow and use the attack.... On Sun, Feb 28, 2016 at 6:20 PM, Ananda notifications@github.com wrote:
|
TrampleOnce per round, when a creature moves out of a zone, it may make a trample attack as a free action against a target creature in its zone. This means that the attack can only be used when you take a move action to leave the zone. The attack occurs during the move action, during the “leaving zone effects step”. This means you may only attack a creature in the zone you are leaving, not the zone you are entering. There is a special trample icon for trample attacks. Trample attacks are considered melee attacks and must attack eligible targets. However, trample attacks are not affected by traits that would normally affect melee attacks. This includes Melee +X, Melee -X, Bloodthirsty +X, Charge +X, or any other traits that may affect melee attacks. After moving, your creature is still able to take a quick action as normal, which might be making another melee attack. |
@ACG8
|
Ah. It is inconvenient that they are considered melee attacks. I guess I will make trample an action type instead of a rangetype. |
They are much like counterstrike from a implementation perspective.... On Sat, Mar 5, 2016 at 6:39 PM, Ananda notifications@github.com wrote:
|
I can't sync for some reason, and am not sure how to debug the repo. Can you think of anything that might be the problem? |
I think this should do it. Made trample into an action type instead of a rangetype (which is more accurate anyway), since it is considered to be a melee attack.
@ACG8 |
I found the issue. It is a problem with the formatting in the xml file. The relevant line currently reads
But it should read In other words, there should not be a space before Since this xml file is not currently included in the branch (due to NDA reasons, I assume), I will not upload a commit but will instead rely on you fix the problem (the issue is with the file I got from the playtester dropbox, and I can't edit that.) Basically, there should be no spaces between the name of the attack and the first trait of the attack. |
This is now working as expected |
Needed for Lost Grimore, the [Trample] is the name of the attack in the AttackBar of the set data.
The text was updated successfully, but these errors were encountered: