Releases: salem-ok/PySprint
v0.38 - First release
Readme
https://github.com/salem-ok/PySprint#readme
Packages:
-
Windows:
Windows for 64bit Intel or AMD CPUs (built & tested on Windows 10)
Installation:- Download and launch the pysprint-v0.38-windows-amd64.exe setup program and follow instructions
- Double click on the PySprint shortcut on you desktop or in your Start menu to run
-
Mac OS
Mac OS for 64bit Intel CPUs (built & tested on MacOS Big Sur 11.6)
Installation:- Download and open the pysprint-v0.38-macos-amd64.dmg file
- Drag and drop the pysprint App int you Applications folder (or any other folder)
- Double click on the App to run
-
Linux
Linux for 64bit Intel or AMD CPUs (built & tested on Ubuntu 21.04)
Installation:- Download and unzip the pysprint-v0.38-linux-amd64.zip
- Open a terminal in the 'pysprint' folder
- run ./pysprint
-
Raspberry PI OS
Linux for ARM CPU (built & tested Raspbian GNU/Linux 10 (buster) on a Raspberry Pi 4)
Installation:- Download and unzip pysprint-v0.38-linux-arm.zip
- Open a terminal in the 'pysprint' folder
- run ./pysprint
Changes :
Enhancements:
- Windows version packaged as an Installer
- Mac OS X version packages as an App
- Linux amd64, Windows and Mac OS X versions compiler with pygame 2.1.0 (+10% FPS average)
- #44 Changed Last Lap and End of Race sound samples (thanks to The Joy of Sticks for the idea & suggestions)
- #51 Added option to skip Podium screen (thanks to Soulman38 for the idea)
- #48 Calibration of the display time for wrenches (thanks to RAF for the suggestion)
- #45 Refinement of the skidding & traction recovery behaviour (thanks to The Joy of Sticks for putting in words what we all could feel was not right)
- #63 Increase rebound/bump amplitude and speed (thanks to @shazz for spotting the difference with the original)
- #61 Increase crash sensitivity (thanks to @shazz for spotting the difference with the original)
Refactoring by @shazz (and this is just the beginning!)
- #68 implemenation of loguru
- #58 Cones are now a separate graphic element class
- #64 Implementation of a texture manager to make all graphic configurable
- #57 Implementation of a sample manager to make all sounds configurable
- #59 Remove all harcoded json track configuration files
Bugs
- #49 F11 triggers Exposé on Mac OS instead of maximizing the window
- #42 Maximizing window crashed on raspberry Pi
- #56 Engine idle sounds keeps playing after race ended
- #53 Obstacle display and collision detection issues on bridges
- #53 #77 Drones get stuck on Track 6
- #60 Wrong Chopper position
- #70 Select Track and Bonus Item Joystick control bugs
v0.29-beta
-
All Original Super Sprint ST Port game features implemented:
https://github.com/salem-ok/PySprint#readme -
Binary Packages:
-
pysprint-v0.29-beta-linux-amd64.zip:
Linux for 64bit Intel or AMD CPUs (built & tested on Ubuntu 21.04)
Installation:- Unzip the file
- Open a terminal in the 'pysprint' folder
- run ./pysprint
-
pysprint-v0.29-beta-linux-arm.zip
Linux for ARM CPU (built & tested Raspbian GNU/Linux 10 (buster) on a Raspberry Pi 4)
Installation:- Unzip the file
- Open a terminal in the 'pysprint' folder
- run ./pysprint
-
pysprint-v0.29-beta-macos-amd64.zip
Mac OS for 64bit Intel CPUs (built & tested on MacOS Big Sur 11.6)
Installation:- Unzip the file
- Open a terminal in the 'pysprint' folder
- run ./pysprint
-
pysprint-v0.29-beta-windows-amd64.zip
Windows for 64bit Intel or AMD CPUs (built & tested on Windows 10)
Installation:- Unzip the file
- Open 'pysprint' folder
- Double click on 'pysprint.exe'
v0.29-alpha
- All Original Super Sprint ST Port game features implemented
- Ready for packaging
- Includes .xcf sources for Graphic assets