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Barrelfish OS for x84_64
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salivarick/barrelfish
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########################################################################## Copyright (c) 2009-2012, ETH Zurich. All rights reserved. This file is distributed under the terms in the attached LICENSE file. If you do not find this file, copies can be found by writing to: ETH Zurich D-INFK, Haldeneggsteig 4, CH-8092 Zurich. Attn: Systems Group. ########################################################################## "SUPPORTED" HARDWARE Barrelfish currently runs on: * x86 CPUs in either IA-32 or AMD64 mode. The following are known to work: * Intel Xeon: Clovertown, Gainestown, Beckton (X5355, E5520, X7560, L5520, L7555) * AMD Opteron: Santa Rosa, Barcelona, Shanghai, Istanbul, Magny Cours (2220, 8350, 8374, 8380, 8431, 6174) * Intel Single-Chip Cloud Computer (SCC), both Copper Ridge and Rocky Lake are known to work. The biggest compatibility problems are likely to be in the PCI/ACPI code. We usually discover new quirks (or missing functionality in the ACPI glue code) on each new machine we test. The following systems are known to work: * Intel x5000XVN * Tyan n6650W and S4985 * Supermicro H8QM3-2 * Dell PowerEdge R610 and R905 * Sun Fire X2270 and X4440 * Intel/Quanta QSSC-S4R * Lenovo X200 and X301 laptops * ASUS Eee PC 1015PEM netbooks In addition, a port to the ARM architectures is in progress. This is less complete than the x86 and SCC ports, and not described in this document, but feel free to ask for help on the mailing list. The e1000n driver should work with most recent Intel gigabit ethernet controllers (see the list in devices/e1000.dev). We've mostly used the 82572EI (PCI device ID 0x1082). You should also be able to boot Barrelfish on a recent version of QEMU (0.14); note that the e1000 device emulated by QEMU is not supported by our driver. REQUIRED TOOLS The following are required to build Barrelfish and its tools: * GCC 4.x * 4.4.5, and 4.5.2 are known to work * cross-compiling between i386 and x86_64 works (requires libc6-dev-i386 to build 32 bit on 64 bit machine) * for the ARM port, we recommend the EABI tools available from CodeSourcery: http://www.codesourcery.com/sgpp/lite/arm * GNU binutils (2.19 is known to work) * GNU make * GHC v7.4 and Parsec 3.1 * older versions of the tree supported v6.10 or v6.12.2 with Parsec 2.1 * GHC v6.12.1 has a known bug and is unable to build our tools * earlier versions of GHC are unsupported Our build system may not be very portable; if in doubt, try building on a recent Debian or Ubuntu system, as these are what we use. BUILDING 1. Assuming you have already unpacked the sources, create a build directory: $ mkdir build && cd build 2. Run hake.sh, giving it the path to the source directory and target architecture(s): $ ../hake/hake.sh .. x86_64 This will configure the build directory and use GHC to compile and then run hake, a tool used to generate the Makefile. 3. Optionally, edit the configuration parameters in hake/Config.hs and run 'make rehake' to apply them. 4. Run make, and wait... $ make 5. If everything worked, you should now be able to run Barrelfish inside QEMU: $ make sim ARCH=x86_64 INSTALLING AND BOOTING Barrelfish requires a Multiboot-compliant bootloader that is capable of loading an ELF64 image. At the time of writing, this doesn't include the default GRUB. Your options are either: * use the pre-loader "elver" that can be found in the tools directory * patch GRUB to support a 64-bit kernel image, using the patch found here: http://savannah.gnu.org/bugs/?17963 "Installing" Barrelfish currently consists of copying the ELF files for the CPU driver and user programs to a location that the target machine can boot from, and writing a suitable menu.lst file that instructs the bootloader (GRUB) which programs to load and the arguments to pass them. If you specify an appropriate INSTALL_PREFIX, 'make install' will copy the binaries to the right place for you, eg: $ make install INSTALL_PREFIX=/tftpboot/barrelfish We usually boot Barrelfish via PXE/TFTP, although loading from a local disk also works. Instructions for setting up GRUB to do this are beyond the scope of this document. Assuming you have such a setup, here is a sample menu.lst file for a basic diskless boot that doesn't do anything useful beyond probing the PCI buses and starting a basic shell: title Barrelfish root (nd) kernel /barrelfish/x86_64/sbin/elver module /barrelfish/x86_64/sbin/cpu module /barrelfish/x86_64/sbin/init module /barrelfish/x86_64/sbin/mem_serv module /barrelfish/x86_64/sbin/monitor module /barrelfish/x86_64/sbin/ramfsd boot module /barrelfish/x86_64/sbin/skb boot modulenounzip /barrelfish/skb_ramfs.cpio.gz nospawn module /barrelfish/x86_64/sbin/acpi boot module /barrelfish/x86_64/sbin/pci boot module /barrelfish/x86_64/sbin/spawnd boot module /barrelfish/x86_64/sbin/serial module /barrelfish/x86_64/sbin/fish There are many other programs you can load (take a look around the usr tree for examples). To start a program on a core other than the BSP core, pass 'core=N' as its first argument. Note: Chips is no longer supported. The SKB now also serves as a name service. If things work, you should see output on both the VGA console and COM1. KNOWN ISSUES There are many. Those you're likely to encounter include: * The documentation is incomplete and out of date. * Some drivers and user programs are known not to build, and are not included in the default set of targets (MODULES) in the Makefile. LIKELY FAQs Q: How do I run a program? A: Add it to the boot sequence by specifying the module in your menu.lst file. For example, to run the memtest program, add the line: module /PATH/x86_64/sbin/memtest to the end of menu.lst, where PATH is relative either to your TFTP server's root directory (when booting on hardware) or to your build directory (when using a simulator such as QEMU). If memtest runs, you should see it output "memtest passed successfully!". Q: Where's the CPU driver? A: It's in the directory named kernel :) But don't worry, it really does run independently on each core. Q: Where is the source for the SPLASH2 benchmarks? It seems to be missing. A: The license for these prevents redistribution, so we were forced to ship our changes as a patch. See usr/splash2/README for further instructions. Q: Can I use a debugger? A: Maybe. There are two options at the moment: * On a simulator, using whatever debug interfaces it supports. For QEMU, you could try the "debugsim" target. * On hardware, using the kernel-mode remote GDB stubs that operate on the primary serial port and are entered in response to a kernel trap or exception. However, these are not well maintained, and may not be usable beyond reading/writing memory locations and inspecting the stack. When debugging the kernel, beware that it is relocated to an address determined at core boot time. Look for output such as: "Kernel starting at address 0xffffffffc072b000". Q: Where can I find more information, including papers and new releases? A: http://www.barrelfish.org/ Q: Can I contribute? A: We'd certainly like to hear from you. Please send us mail.
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