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Controller.watchAll()
Samir Zahran edited this page Aug 30, 2016
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1 revision
Begins listening for input events for all controllers.
The Controller.watchAll()
method signals to all gamepads that they should begin reporting button and analog stick events to the DOM.
Controller.watchAll();
// button and analog stick events will begin firing for all controllers
The MIT License (MIT)
Copyright © 2016 Samir Zahran
Setup
Buttons & Analog Sticks
Controller Layouts
Configuring Settings
Controller Events
Button Events
Analog Stick Events
Controller.supported
Controller.controllers
Controller.controllerCount
Controller.search()
Controller.getController()
Controller.watchAll()
Controller.unwatchAll()
.connectedTimestamp
.id
.index
.inputs
.layoutInfo
.name
.watch()
.unwatch()
Settings Objects
List of Settings
settings.list()
settings.clear()
settings.update()
→ Grunt Tasks
→ Registering Settings
→ Creating Layout Maps