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Entering the game screen should trigger a new session to be created, and exiting the game screen should trigger the current session to end.
Specs: In the Firebase interactor create a...
For the entering and exiting the game screen:
Backend brainstorm for reference on schemas.
The text was updated successfully, but these errors were encountered:
Manually testing, ran into the following:
For all pairing: (tested with 2, 4, 8 pairs)
sessions
Other: Users assigned to selecting are still getting pairing -- couldn't test selecting
EDIT: Fixed the game mode bug, and the same issues for pairing exist for selecting
Sorry, something went wrong.
koulopoulos
ofloody
Successfully merging a pull request may close this issue.
Entering the game screen should trigger a new session to be created, and exiting the game screen should trigger the current session to end.
Specs:
In the Firebase interactor create a...
For the entering and exiting the game screen:
Backend brainstorm for reference on schemas.
The text was updated successfully, but these errors were encountered: