Skip to content
Loads a soundfile and write the audiobuffer as a grayscale bitmap to a sequence of image files (video frames). This can be usefull for an audio-based texture in a 3D application. there is a little demo on vimeo: https://vimeo.com/65231401
C Shell
Find file

README

sig2img

Loads a soundfile and write the audiobuffer as a grayscale bitmap to a sequence
of image files (video frames). 

This can be usefull for an audio-based texture in a 3D application.

Something went wrong with that request. Please try again.