Remove NodeId::new()
and make NodeId::from_non_zero_usize()
crate-local
#48
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This is breaking change.
NodeId
should not be crafted by the users.Users should get correct
NodeId
from accessors andArena::new_node()
.It is easy to store (since it implements
Copy
trait and has no lifetime restriction), and node access does not require direct integer index.Additionally, users cannot get internal index from
NodeId
in usual way.(They can guess the index, but it depends on hidden internal implementation, and it might be changed silently because it is hidden.)
NodeId::new()
andNodeId::from_non_zero_usize()
is useless for users.