Releases: sassembla/LayouTaro
Releases · sassembla/LayouTaro
adopted to Unity 2020.1 and TMPro 3.x or later and fixed some bugs.
2.3.1
some bug fix
- detect missing char feature updated and fixed.
- no more playerLoop in LayouTaro.
fixed: TextMesh pro prefferedWidth does not preferred width.
fixed: layout width bug.
supports wrappedSize parameter for getting the wrapped size of all child elements.
added:
- accurate wrappedSize parameter on done layout.
fixed:
- TMPro can't layout whitespace ended content in the end of line. no valid length returned. and avoid it in this release.
some edge case of layout problems fixed.
- TMPro layouts over-sized char in limited space.
some fix.
fixed: specific char couldn't show on layout.
fixed:specific unicode char like U+029A could not show after layout. this is caused by TextMesh Pro's rule.
async layout implemented.
- added: LayouTaro.LayoutAsync method added. this feature is fully asynchronous.
- added: the feature for getting missing character/emoji/mark from web is added.
beta release for 2.x.
the signature of LayouTaro.Layout method parameter and return type is changed. and async version of LayouTaro is in progress.
fixed:
- failed to layout continued mark character.
- failed to layout null text causes exception.