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Implement extraction of Material and Texture info & extension of existing mesh data structure with UVs #14

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merged 4 commits into from
Sep 8, 2024

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sean1832
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@sean1832 sean1832 commented Sep 8, 2024

Change Type

  • ✨ feat
  • πŸ› fix
  • ♻️ refactor
  • πŸ’„ style
  • πŸ”¨ chore
  • ⚑ perf
  • πŸ“ docs
  • πŸ’Ώ data

Description of Change

  • feat
    • Separate material serialization into its own component for better modularity (914af45)
    • Add mesh material, texture, & UV data to mesh data-structure if exist (52025e7)
  • chore
    • Remove redundant compute face normal (7defa21)

Note

The mesh data structure has been enhanced to include material and texture information, along with new UV coordinates, for possiblity to transfer materiality from Rhino3d to other programs.

@sean1832 sean1832 merged commit 4be4a2d into master Sep 8, 2024
@sean1832 sean1832 changed the title Modularization and Expansion of Mesh Data Structure with Material and Texture Attributes Extension of Mesh Data Structure with UVs & new method to extract Material and Texture info Sep 8, 2024
@sean1832 sean1832 changed the title Extension of Mesh Data Structure with UVs & new method to extract Material and Texture info Implement extraction of Material and Texture info & extension of existing mesh data structure with UVs Sep 8, 2024
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