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Better interoperability between different numerical types by using operator overloading and implicit casts conversions
UIKit blocks without swizzling. Runs on 64bit as well.
Prefixed UIActionSheet category with blocks, auto-removed. Swizzle free!
Operators on top of vectors CGPoint, CGSize and CGVector. With added math functions and comparisons
Segue Blocks and userInfo without swizzling.
Prefixed UIControl category with blocks, auto-removed. Swizzle free!
496 contributions in the last year
Created an issue in KhronosGroup/MoltenVK that received 4 comments
Using Shaderc right now for the glsl to spirv conversion, but since the lib doesn’t compile for iOS, I have to convert at build time. I was wonderi…