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Update ivengineclient.hpp #4

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15 changes: 14 additions & 1 deletion src/sdk/interfaces/ivengineclient.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -70,6 +70,19 @@ class IVEngineClient {
typedef bool (*Fn)(void*);
return getVirtualFunc<Fn>(this, 27)(this);
}

// uses this check, modern compilers shouldn't allow for this to be nullptr
// but we are working with memory so there is infact still a possibility that it may slip checks for initialization
// somehow and ret garbage
// these should just be easier to call at need
bool IsInGameAndConnected() {
return IsInGame() && IsConnected() && this;
}

bool IsInGameOrConnected() {
return (IsInGame() || IsConnected()) && this;
}


const VMatrix& WorldToScreenMatrix() {
typedef VMatrix& (*Fn)(void*);
Expand All @@ -84,4 +97,4 @@ class IVEngineClient {
typedef void (*Fn)(void*, const char*);
return getVirtualFunc<Fn>(this, 108)(this, szCmdString);
}
};
};