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ARVN did 2 different Specials in 1 turn #14

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richardmtl opened this issue Feb 20, 2023 · 2 comments
Closed

ARVN did 2 different Specials in 1 turn #14

richardmtl opened this issue Feb 20, 2023 · 2 comments
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@richardmtl
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US Short.zip

I don't think they were allowed to do this!

  1. Govern special in 2 spaces
  2. Patrol Op - skipped as not effective
  3. Transport special to go along with patrol
  4. Train Op
>>> ARVN turn <<<
====================================================
Current card  : #73 - Great Society (ARVN, NVA, US, VC)
Eligible      : ARVN, VC
Acted         : none
Passed        : none
Ineligible    : NVA, US
(bot or ?): bot

Drawing Trung Card for ARVN
----------------------------------------------------
Trung: ARVN - K
Trung check: Support + Available >= 42? [Yes]

ARVN chooses Govern special activity
====================================================

ARVN Governs in Binh Dinh (population: 2)
----------------------------------------------------
Transfer population value from Aid to Patronage
Decrease US Aid by -2 to 5
Increase Patronage by +2 to 19
Flip Active Support marker in Binh Dinh to Passive Support

Score Marker Changes
----------------------------------------------------
Move the 'Support + Avail US' marker from 47 to 45
Move the 'COIN Control + Patronage' marker from 42 to 44

>>>>> [ Press Enter to continue... ] <<<<<

ARVN Governs in Quang Tin-Quang Ngai (population: 2)
----------------------------------------------------
Transfer population value from Aid to Patronage
Decrease US Aid by -2 to 3
Increase Patronage by +2 to 21
Flip Active Support marker in Quang Tin-Quang Ngai to Passive Support

Score Marker Changes
----------------------------------------------------
Move the 'Support + Avail US' marker from 45 to 43
Move the 'COIN Control + Patronage' marker from 44 to 46

>>>>> [ Press Enter to continue... ] <<<<<

----------------------------------------------------
End of ARVN Govern activity

ARVN chooses Patrol operation
====================================================
Decrease ARVN resources by -3 to 26

ARVN Patrol - Activating guerrillas on LOCs
----------------------------------------------------
No guerrillas are activated

Skipping ARVN Patrol as it would not be effective
----------------------------------------------------
Increase ARVN resources by +3 to 29

Drawing Trung Card for ARVN
----------------------------------------------------
Trung: ARVN - H
Trung check: 5+ ARVN Troops + Rangers in any one space? [Yes]

ARVN chooses Transport special activity
====================================================

ARVN selects Kien Phong as Transport destination
----------------------------------------------------
Move 3 ARVN Troops from Saigon to Kien Phong

Control Changes
----------------------------------------------------
Place COIN Control marker in Kien Phong

Score Marker Changes
----------------------------------------------------
Move the 'COIN Control + Patronage' marker from 46 to 48

>>>>> [ Press Enter to continue... ] <<<<<

ARVN selects Tay Ninh as Transport destination
----------------------------------------------------
Move 3 ARVN Troops from Saigon to Tay Ninh

>>>>> [ Press Enter to continue... ] <<<<<

Flip all Rangers underground
----------------------------------------------------
There are no Active Rangers on the map

----------------------------------------------------
End of ARVN Transport activity
Trung check: ARVN Assault would add COIN Control? [No]
Trung check: ARVN Assault would unblock LoC route between Can Tho and Hue? [No]

Trung card flipped to its back side
----------------------------------------------------
Trung: ARVN - HH
Trung check: 3d6 <= Available ARVN pieces (15): 15 [Yes]

ARVN chooses Train operation
====================================================

ARVN selects Saigon for Train
----------------------------------------------------
Decrease ARVN resources by -3 to 26
Place 3 ARVN Troops from AVAILABLE into Saigon
Place 3 ARVN Police from AVAILABLE into Saigon

>>>>> [ Press Enter to continue... ] <<<<<

ARVN activation roll against activation number of 3
----------------------------------------------------
Die roll: 4 [Success!]

ARVN selects Hue for Train
----------------------------------------------------
Decrease ARVN resources by -3 to 23
Place 3 ARVN Troops from AVAILABLE into Hue
Place 3 ARVN Police from AVAILABLE into Hue

>>>>> [ Press Enter to continue... ] <<<<<

ARVN will place a base in Quang Tin-Quang Ngai
----------------------------------------------------
Decrease ARVN resources by -3 to 20
Remove 3 ARVN Police from Quang Tin-Quang Ngai to AVAILABLE
Place 1 ARVN Base from AVAILABLE into Quang Tin-Quang Ngai

Move the ARVN cylinder to the Op/Special Activity box

Finished with ARVN turn


>>> VC turn <<<
====================================================
Current card  : #73 - Great Society (ARVN, NVA, US, VC)
Eligible      : VC
Acted         : ARVN -> Op/Special Activity
Passed        : none
Ineligible    : NVA, US
(bot or ?): quit
@richardmtl richardmtl added the bug Something isn't working label Feb 20, 2023
@sellmerfud sellmerfud added this to the Version 0.27 milestone Feb 20, 2023
sellmerfud added a commit that referenced this issue Feb 20, 2023
If the Bot does a special activity, then tried to Patrol but determines
that the Patrol op is not effective, it should still consider the turn
done.
@richardmtl
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That was fast! I guess I should Adjust and undo both the Transport and Train then, right? Based on your commit message.

@sellmerfud
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sellmerfud commented Feb 20, 2023 via email

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