Salt and Sanctuary modding project using MonoMod. https://github.com/0x0ade/MonoMod
- Clone this
- Go to your game installation and copy the game exe and dlls there to a folder called "Vanilla" in the base directory of this repo (This will work for either a Windows or OSX game install, untested with Linux)
- If you are building for Mac, change the second instance of
salt.ModdingApi.mm.dll
in the post-build events toSalt.ModdingApi.mm.dll
(Capital S) - Open the solution in Visual Studio 2017 (May work in other versions, only tested on 2017)
- Set the build configuration to Debug.
- Build the project and move the new game exe from
%RepoPath%/Output/
to your game folder - Move all MonoMod and Mono.Cecil files from the MonoMod folder to your game folder
- If you are running this on Mac, you will also need to add a copy of System.IdentityModel.dll to your game folder
- Place mods in a folder called "Mods" in your game folder