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sf::Drawable currently rotates counter-clockwise for positive angles, the mathematical correct direction would be clockwise (since the Y axis points down). Rotating a sf::View and a sf::Drawable by the same angle has visible effects, although it shouldn't.
sf::Drawable currently rotates counter-clockwise for positive angles, the mathematical correct direction would be clockwise (since the Y axis points down). Rotating a sf::View and a sf::Drawable by the same angle has visible effects, although it shouldn't.
See also http://www.sfml-dev.org/forum/viewtopic.php?t=4467
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