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shadowmage45 edited this page Apr 5, 2017 · 13 revisions

Shadow Space Technologies Unlimited - Labs Division

This is the development branch for SSTU parts and plugin code. The public release branch will be opened when enough of the mod is in a polished and stable state to do so (unknown ETA).

The development thread may be found at:
http://forum.kerbalspaceprogram.com/index.php?/topic/117090-sstulabs-low-part-count-solutions-orbiter-landers-lifters-dev-thread-01-09-16/

The development github repository (source/releases) may be found at:
https://github.com/shadowmage45/SSTULabs

Mission:

The goal of SSTU is to provide low part-count solutions for common designs, in a semi-realistic model/art style. This is accomplished through module and part integration (e.g. integrating heat-shields, parachutes/etc into command pods), semi-procedural parts (modular/customizable fuel tanks -- no more tank-stacking), and pre-built multi-engine clusters (need 7 engines on your rocket? got you covered...).

Please see below for albums / images of the series of parts that are currently available.

Downloads:

The latest pre-release test versions may be found at:
https://github.com/shadowmage45/SSTULabs/releases

Please keep in mind that these are all beta releases. Things may break between releases. There will be bugs. Many things are unfinished and/or unoptimized.
The pre-release test versions are for ironing out bugs in new features and for testing out prototype parts before they are finished; as such they will always have bugs, often severe, and there will often be unfinished parts (no textures, missing features, etc). Please only use these versions if you wish to contribute to testing and are comfortable with the state of the releases.

Bug Reports:

Please submit issue reports for any problems you encounter via the GitHub issues tracker: https://github.com/shadowmage45/SSTULabs/issues. No other method for submitting bugs will be supported; posts on the forum or through PM will be forgotten about before I can ever get to them. Opening up a ticket ensures that your report does not get lost in the forum or forgotten about. No ticket = no fix.

Contribution:

Testing:

If you would like to contribute to pre-release testing (and get to try things out in their pre-release state), please follow the link above; the most recent test version will be at the top. Please submit issue reports for any problems you encounter via the GitHub issues tracker: https://github.com/shadowmage45/SSTULabs/issues (If you do not report the issue there, it will not be resolved; issues posted in the thread or through PMs will be forgotten about and likely never fixed; so please, do the organized thing and use the bug-tracker).

Modeling/textures:

If you would like to contribute to development in other ways (modeling, texturing, coding, configs, whatever), please send me a PM and we'll see what can be worked out.

Configs/Patches:

I welcome pull requests and contributions for adding patches for mod compatibility, adding new part configs, or fixing issues in existing part configs.

Documentation:

One very major part of the mod that could greatly benefit from public contributions is the Wiki:
https://github.com/shadowmage45/SSTULabs/wiki
While this is the 'dev version' wiki, I will be using it to form the basis of the public release wiki; so any/all information and details that can be filled in now will be transferred over to the public release repository and wiki when it is created. If you would like access to edit, please contact me through PM to work out the details.

Feedback, suggestions, comments, etc:

Please feel free to post feedback, suggestions, questions, etc regarding development releases and/or any posted previews on the development thread. Even if you are not on the testing team, I still value your feedback and suggestions.
Please use the issue tracker for any 'official' feature requests; it may be found at: https://github.com/shadowmage45/SSTULabs/issues

Parts:

See the side-bar links for the various groups of parts.

Legal:

Source:

All source code and compiled plugin binaries for this addon are distributed under the GNU General Public License (GPL) 3.0, except where noted below, where that code is distributed under its own license. The text of this license may be found at: https://github.com/shadowmage45/SSTULabs/blob/master/LICENSE-SOURCE.txt

EXCEPTIONS:
None at this time

Source code for plugins is included in all releases packs (source may also be found for the most current version at: https://github.com/shadowmage45/SSTULabs/tree/master/Source).

Models/Art/Configs

All Assets and Artwork in this addon are licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License, except those areas noted below, which are distributed under their own licenses. The text of this license may be found at
https://github.com/shadowmage45/SSTULabs/blob/master/LICENSE-ASSETS.txt

EXCEPTIONS:
None at this time

The Team:

Development:

Shadowmage - Modeling, animation, texturing, plugin code, concept development, and most configs (balance).

And a special thanks go out to all others who are making this add-on possible:

  • VenomousRequiem - Config Creativity Director, Testing, config development (descriptions), concept development and feedback.
  • JoseEduardo - Testing and feedback, RO and RF Integration, Craft files
  • blowfish - Testing, feedback, and concept development
  • MrMeeb - Intro video, testing and feedback.
  • MeCripp - Testing and feedback
  • Augustus - Testing and feedback
  • drtedastro - Testing and feedback
  • riocrokite - Testing and feedback, concept development for part reduction
  • falken - Testing and feedback
  • StratoChief - RO and RF Integration
  • Jimbodiah - Testing and config updates, Craft files

-if I missed you on this list, sorry! (feel free to send me a PM if you think you deserve a mention in the credits)