Project Eridanus
A Unity RPG made in C# as a template for making a classic 16-bit turn-based RPG.
Made as a capstone project at Oregon State University with Albert Chang and Geoffrey Pard.
Music featured by Alec Troemel (https://soundcloud.com/alectroemel).
Features:
A main menu system to start new and load games (only works on downloadable client, not on WebGL builds). A very basic chatbox system to provide dialogue. Automated animations and movements for NPCs. Quality turn-based, randomized, battle system. An in-game menu system to save game, view inventory, use skills (such as healing).
Controls:
Movement - WASD
Continue dialogue - Space
Menus and Battles - Mouse