This is an modification version of toml parser to be used in configo, Use the original project if you do not need configo.
TOML parser and encoder library for Golang.
This library is compatible with TOML version v0.4.0.
go get -u github.com/naoina/toml
The following TOML save as example.toml
.
# This is a TOML document. Boom.
title = "TOML Example"
[owner]
name = "Lance Uppercut"
dob = 1979-05-27T07:32:00-08:00 # First class dates? Why not?
[database]
server = "192.168.1.1"
ports = [ 8001, 8001, 8002 ]
connection_max = 5000
enabled = true
[servers]
# You can indent as you please. Tabs or spaces. TOML don't care.
[servers.alpha]
ip = "10.0.0.1"
dc = "eqdc10"
[servers.beta]
ip = "10.0.0.2"
dc = "eqdc10"
[clients]
data = [ ["gamma", "delta"], [1, 2] ]
# Line breaks are OK when inside arrays
hosts = [
"alpha",
"omega"
]
Then above TOML will mapping to tomlConfig
struct using toml.Unmarshal
.
package main
import (
"io/ioutil"
"os"
"time"
"github.com/naoina/toml"
)
type tomlConfig struct {
Title string
Owner struct {
Name string
Dob time.Time
}
Database struct {
Server string
Ports []int
ConnectionMax uint
Enabled bool
}
Servers map[string]Server
Clients struct {
Data [][]interface{}
Hosts []string
}
}
type Server struct {
IP string
DC string
}
func main() {
f, err := os.Open("example.toml")
if err != nil {
panic(err)
}
defer f.Close()
buf, err := ioutil.ReadAll(f)
if err != nil {
panic(err)
}
var config tomlConfig
if err := toml.Unmarshal(buf, &config); err != nil {
panic(err)
}
// then to use the unmarshaled config...
}
A key and value of TOML will map to the corresponding field. The fields of struct for mapping must be exported.
The rules of the mapping of key are following:
timeout_seconds = 256
type Config struct {
Timeout_seconds int
}
server_name = "srv1"
type Config struct {
ServerName string
}
ip = "10.0.0.1"
type Config struct {
IP string
}
See the following examples for the value mappings.
val = "string"
type Config struct {
Val string
}
val = 100
type Config struct {
Val int
}
All types that can be used are following:
- int8 (from
-128
to127
) - int16 (from
-32768
to32767
) - int32 (from
-2147483648
to2147483647
) - int64 (from
-9223372036854775808
to9223372036854775807
) - int (same as
int32
on 32bit environment, orint64
on 64bit environment) - uint8 (from
0
to255
) - uint16 (from
0
to65535
) - uint32 (from
0
to4294967295
) - uint64 (from
0
to18446744073709551615
) - uint (same as
uint
on 32bit environment, oruint64
on 64bit environment)
val = 3.1415
type Config struct {
Val float32
}
All types that can be used are following:
- float32
- float64
val = true
type Config struct {
Val bool
}
val = 2014-09-28T21:27:39Z
type Config struct {
Val time.Time
}
val = ["a", "b", "c"]
type Config struct {
Val []string
}
Also following examples all can be mapped:
val1 = [1, 2, 3]
val2 = [["a", "b"], ["c", "d"]]
val3 = [[1, 2, 3], ["a", "b", "c"]]
val4 = [[1, 2, 3], [["a", "b"], [true, false]]]
type Config struct {
Val1 []int
Val2 [][]string
Val3 [][]interface{}
Val4 [][]interface{}
}
[server]
type = "app"
[server.development]
ip = "10.0.0.1"
[server.production]
ip = "10.0.0.2"
type Config struct {
Server map[string]Server
}
type Server struct {
IP string
}
You can also use the following struct instead of map of struct.
type Config struct {
Server struct {
Development Server
Production Server
}
}
type Server struct {
IP string
}
[[fruit]]
name = "apple"
[fruit.physical]
color = "red"
shape = "round"
[[fruit.variety]]
name = "red delicious"
[[fruit.variety]]
name = "granny smith"
[[fruit]]
name = "banana"
[[fruit.variety]]
name = "plantain"
type Config struct {
Fruit []struct {
Name string
Physical struct {
Color string
Shape string
}
Variety []struct {
Name string
}
}
}
duration = "10s"
import time
type Config struct {
Duration Duration
}
type Duration struct {
time.Duration
}
func (d *Duration) UnmarshalTOML(data []byte) error {
d.Duration, err := time.ParseDuration(string(data))
return err
}
See Godoc.
MIT