Maze runner game using C# and windows forms, as requested as a college project The game is solely based on windows forms without using ANY graphics library or game engines
This project implements the following design patterns:
- Factory
- State
- Delegation
- Adapter
- Observer
- Object Pool
- It's also implemented using MVC style
Features:
- The map is laoded dynamically with the monster, bullet, gifts coin places and map layout
- Sound is handled by Windows media player library
- Resources are laoded on a separate thread while the splashscreen is displayed
- Clean object orientation and code documentation
- Level builder with monster/gif positioning