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Puzzle Feature #1

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8 tasks
shitchell opened this issue Nov 17, 2019 · 0 comments
Closed
8 tasks

Puzzle Feature #1

shitchell opened this issue Nov 17, 2019 · 0 comments
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enhancement New feature or request high priority High Priority

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@shitchell
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shitchell commented Nov 17, 2019

Implement puzzle feature

  • Create PuzzleCommandController class to limit available commands
  • Add "is_active" to CommandController to allow for command based exiting of controller
  • Activate puzzle when player uses door
  • Commands
    • Ignore
    • Solve
    • Hint
    • Inspect
@shitchell shitchell self-assigned this Nov 17, 2019
@shitchell shitchell added enhancement New feature or request high priority High Priority labels Nov 17, 2019
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enhancement New feature or request high priority High Priority
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