windows: increase buffer size from 4K to 64K #40
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
port of (fsnotify/fsnotify#485)
People are running in to trouble because the 4K buffer can overflow; see: #72.
This is not a "real" fix, but I think a 64K buffer is acceptable even on memory-limited machines; no one is running the Windows on an Arduino, and even with something like 128M of memory, the extra 124K is basically negligible. There is also no real performance difference between allocating a large array vs. a small array: they're both comparable.
It should probably be enough for most applications. Need to look in the future to either dynamically grow the size, or allow setting it similar to what tilt does as mentioned in #72.