We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
When I load a model its normal map is messed up when I load model from byte[].
The text was updated successfully, but these errors were encountered:
Please attach the file.
Sorry, something went wrong.
I'm Downloading the file using unity downloader and Passing the byte[] to decode.
BoomBox.zip
Here are few more .glb files. I imported these in editor but still go issues with normal map and textures.
https://unity-video.s3-ap-southeast-1.amazonaws.com/GLB+Files.zip
Try with the recent update. A lot of changes have been made to the way normal maps are being handled.
No branches or pull requests
When I load a model its normal map is messed up when I load model from byte[].
The text was updated successfully, but these errors were encountered: