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name: CI | ||
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on: | ||
pull_request: | ||
push: | ||
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jobs: | ||
test: | ||
strategy: | ||
matrix: | ||
os: [windows-latest, ubuntu-latest, macos-latest] | ||
runs-on: ${{ matrix.os }} | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: actions/cache@v3 | ||
with: | ||
path: | | ||
~/.cargo/bin/ | ||
~/.cargo/registry/index/ | ||
~/.cargo/registry/cache/ | ||
~/.cargo/git/db/ | ||
target/ | ||
key: ${{ runner.os }}-cargo-test-${{ hashFiles('**/Cargo.toml') }} | ||
- uses: dtolnay/rust-toolchain@master | ||
with: | ||
toolchain: stable | ||
- name: Install alsa and udev | ||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev | ||
if: runner.os == 'linux' | ||
- name: Build & run tests | ||
run: cargo test | ||
all-doc-tests: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: actions/cache@v3 | ||
with: | ||
path: | | ||
~/.cargo/bin/ | ||
~/.cargo/registry/index/ | ||
~/.cargo/registry/cache/ | ||
~/.cargo/git/db/ | ||
target/ | ||
key: ubuntu-latest-cargo-all-doc-tests-${{ hashFiles('**/Cargo.toml') }} | ||
- uses: dtolnay/rust-toolchain@master | ||
with: | ||
toolchain: stable | ||
- name: Install alsa and udev | ||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev | ||
- name: Run doc tests with all features (this also compiles README examples) | ||
run: cargo test --doc --all-features | ||
lint: | ||
runs-on: ubuntu-latest | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: actions/cache@v3 | ||
with: | ||
path: | | ||
~/.cargo/bin/ | ||
~/.cargo/registry/index/ | ||
~/.cargo/registry/cache/ | ||
~/.cargo/git/db/ | ||
target/ | ||
key: ubuntu-latest-cargo-lint-${{ hashFiles('**/Cargo.toml') }} | ||
- uses: dtolnay/rust-toolchain@master | ||
with: | ||
toolchain: stable | ||
components: rustfmt, clippy | ||
- name: Install alsa and udev | ||
run: sudo apt-get update; sudo apt-get install --no-install-recommends libasound2-dev libudev-dev | ||
- name: Run clippy | ||
run: cargo clippy --workspace --all-targets --all-features | ||
- name: Check format | ||
run: cargo fmt --all -- --check |
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name: deploy-github-page | ||
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on: | ||
workflow_dispatch: | ||
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permissions: | ||
contents: write | ||
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jobs: | ||
build-web: | ||
runs-on: ubuntu-latest | ||
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steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v3 | ||
- name: Install rust toolchain | ||
uses: dtolnay/rust-toolchain@master | ||
with: | ||
toolchain: stable | ||
- name: Install Dependencies | ||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev | ||
- name: Install trunk | ||
uses: jetli/trunk-action@v0.1.0 | ||
with: | ||
version: 'latest' | ||
- name: Add wasm target | ||
run: | | ||
rustup target add wasm32-unknown-unknown | ||
- name: Build Release | ||
run: | | ||
trunk build --release --public-url "${GITHUB_REPOSITORY#*/}" | ||
- name: optimize Wasm | ||
uses: NiklasEi/wasm-opt-action@v2 | ||
with: | ||
file: dist/*.wasm | ||
- name: Deploy to GitHub Pages | ||
uses: JamesIves/github-pages-deploy-action@v4.2.5 | ||
with: | ||
branch: gh-pages | ||
folder: dist |
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name: release-android-google-play | ||
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on: | ||
workflow_dispatch: | ||
inputs: | ||
version: | ||
description: 'GitHub Release' | ||
required: true | ||
type: string | ||
play_release: | ||
description: 'Release name from google play console' | ||
required: true | ||
type: string | ||
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# ToDo: adapt names | ||
env: | ||
# used for uploading the app to a GitHub release | ||
GAME_EXECUTABLE_NAME: bevy_game | ||
BUNDLE_PATH: "target/x/release/android/mobile.aab" | ||
PACKAGE_NAME: "me.nikl.bevygame" | ||
# release track; you can promote a build to "higher" tracks in the play console or publish to a different track directly | ||
# see track at https://github.com/r0adkll/upload-google-play#inputs for more options | ||
TRACK: internal | ||
MOBILE_DIRECTORY: mobile | ||
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permissions: | ||
contents: write | ||
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jobs: | ||
bundle-sign-release: | ||
runs-on: ubuntu-latest | ||
timeout-minutes: 40 | ||
steps: | ||
- name: Install Dependencies | ||
run: sudo apt-get update; sudo apt-get install pkg-config libx11-dev libasound2-dev libudev-dev lld llvm | ||
- uses: actions/checkout@v3 | ||
- uses: dtolnay/rust-toolchain@stable | ||
- name: Add Android targets | ||
run: rustup target add aarch64-linux-android armv7-linux-androideabi | ||
- name: Install cargo-binstall | ||
run: curl -L --proto '=https' --tlsv1.2 -sSf https://raw.githubusercontent.com/cargo-bins/cargo-binstall/main/install-from-binstall-release.sh | bash | ||
- name: Install xbuild | ||
run: cargo binstall --git https://github.com/NiklasEi/xbuild --bin-dir x xbuild -y | ||
- name: Build app bundle | ||
run: | | ||
cd ${{ env.MOBILE_DIRECTORY }} | ||
x doctor | ||
x build --release --platform android --store play | ||
- name: sign app bundle | ||
run: | | ||
KEYSTORE_PATH=${{ runner.temp }}/upload-keystore.jks | ||
echo -n "${{ secrets.PLAYSTORE_KEYSTORE }}" | base64 --decode > $KEYSTORE_PATH | ||
jarsigner -verbose -sigalg SHA256withRSA -digestalg SHA-256 -keystore $KEYSTORE_PATH -storepass "${{ secrets.PLAYSTORE_KEYSTORE_PASSWORD }}" ${{ env.BUNDLE_PATH }} upload | ||
- name: Upload self-signed bundle to GitHub | ||
uses: svenstaro/upload-release-action@v2 | ||
with: | ||
repo_token: ${{ secrets.GITHUB_TOKEN }} | ||
file: ${{ env.BUNDLE_PATH }} | ||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ inputs.version }}_android.aab | ||
release_name: ${{ inputs.version }} | ||
tag: ${{ inputs.version }} | ||
overwrite: true | ||
- name: prepare Google play store secrets | ||
run: | | ||
SERVICE_ACCOUNT=${{ runner.temp }}/service-account.json | ||
echo -n "${{ secrets.PLAYSTORE_SERVICE_ACCOUNT }}" | base64 --decode > $SERVICE_ACCOUNT | ||
- name: upload bundle to Google play store | ||
uses: r0adkll/upload-google-play@v1 | ||
with: | ||
serviceAccountJson: ${{ runner.temp }}/service-account.json | ||
packageName: ${{ env.PACKAGE_NAME }} | ||
releaseName: ${{ inputs.play_release }} | ||
releaseFiles: ${{ env.BUNDLE_PATH }} | ||
track: ${{ env.TRACK }} |
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name: release-ios-testflight | ||
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# This workflow builds, archives, exports, validates and uploads your ios app. | ||
# The version from input is only used for artifact names and as the release to upload the final ipa to. | ||
# Bump the versions in `mobile/ios-src/Info.plist` to change the version of your app bundle. | ||
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# Special setup and Apple Developer Program membership (99$/year) is required for this workflow! (docs are in work; Todo) | ||
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on: | ||
workflow_dispatch: | ||
inputs: | ||
version: | ||
description: 'Version - in the form of v1.2.3' | ||
required: true | ||
type: string | ||
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# ToDo: adapt names | ||
env: | ||
# used for uploading the app to a GitHub release | ||
GAME_EXECUTABLE_NAME: bevy_game | ||
XCODE_PROJECT: mobile | ||
MOBILE_DIRECTORY: mobile | ||
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permissions: | ||
contents: write | ||
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jobs: | ||
build-for-iOS: | ||
runs-on: macos-latest | ||
timeout-minutes: 40 | ||
steps: | ||
- uses: actions/checkout@v3 | ||
- uses: dtolnay/rust-toolchain@stable | ||
- name: Add iOS targets | ||
run: rustup target add aarch64-apple-ios | ||
- name: Install the Apple certificate and provisioning profile | ||
id: profile | ||
env: | ||
IOS_CERTIFICATE: ${{ secrets.IOS_CERTIFICATE }} | ||
IOS_CERTIFICATE_PASSWORD: ${{ secrets.IOS_CERTIFICATE_PASSWORD }} | ||
IOS_PROVISION_PROFILE: ${{ secrets.IOS_PROVISION_PROFILE }} | ||
IOS_KEYCHAIN_PASSWORD: ${{ secrets.IOS_KEYCHAIN_PASSWORD }} | ||
run: | | ||
# create variables | ||
CERTIFICATE_PATH=${{ runner.temp }}/build_certificate.p12 | ||
PP_PATH=${{ runner.temp }}/profile.mobileprovision | ||
KEYCHAIN_PATH=${{ runner.temp }}/app-signing.keychain-db | ||
# import certificate and provisioning profile from secrets | ||
echo -n "$IOS_CERTIFICATE" | base64 --decode -o $CERTIFICATE_PATH | ||
echo -n "$IOS_PROVISION_PROFILE" | base64 --decode -o $PP_PATH | ||
uuid=`grep UUID -A1 -a $PP_PATH | grep -io "[-A-F0-9]\{36\}"` | ||
echo "uuid=$uuid" >> $GITHUB_OUTPUT | ||
# create temporary keychain | ||
security create-keychain -p "$IOS_KEYCHAIN_PASSWORD" $KEYCHAIN_PATH | ||
security set-keychain-settings -lut 21600 $KEYCHAIN_PATH | ||
security unlock-keychain -p "$IOS_KEYCHAIN_PASSWORD" $KEYCHAIN_PATH | ||
# import certificate to keychain | ||
security import $CERTIFICATE_PATH -P "$IOS_CERTIFICATE_PASSWORD" -A -t cert -f pkcs12 -k $KEYCHAIN_PATH | ||
security list-keychain -d user -s $KEYCHAIN_PATH | ||
# apply provisioning profile | ||
mkdir -p ~/Library/MobileDevice/Provisioning\ Profiles | ||
cp $PP_PATH ~/Library/MobileDevice/Provisioning\ Profiles/$uuid.mobileprovision | ||
- name: Build app for iOS | ||
run: | | ||
cd ${{ env.MOBILE_DIRECTORY }} | ||
xcodebuild PROVISIONING_PROFILE=${{ steps.profile.outputs.uuid }} -scheme ${{ env.XCODE_PROJECT }} clean archive -archivePath "Actions" -configuration Release -arch arm64 | ||
- name: export ipa | ||
env: | ||
EXPORT_PLIST: ${{ secrets.IOS_EXPORT_PRODUCTION }} | ||
run: | | ||
EXPORT_PLIST_PATH=${{ runner.temp }}/ExportOptions.plist | ||
echo -n "$EXPORT_PLIST" | base64 --decode --output $EXPORT_PLIST_PATH | ||
xcodebuild PROVISIONING_PROFILE=${{ steps.profile.outputs.uuid }} -exportArchive -archivePath ${{ env.MOBILE_DIRECTORY }}/Actions.xcarchive -exportOptionsPlist $EXPORT_PLIST_PATH -exportPath ${{ runner.temp }}/export | ||
- name: decode API key | ||
env: | ||
API_KEY_BASE64: ${{ secrets.IOS_APPSTORE_API_PRIVATE_KEY }} | ||
run: | | ||
mkdir -p ~/private_keys | ||
echo -n "$API_KEY_BASE64" | base64 --decode --output ~/private_keys/AuthKey_${{ secrets.IOS_APPSTORE_API_KEY_ID }}.p8 | ||
- name: Upload to testflight | ||
run: | | ||
xcrun altool --validate-app -f ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa -t ios --apiKey ${{ secrets.IOS_APPSTORE_API_KEY_ID }} --apiIssuer ${{ secrets.IOS_APPSTORE_ISSUER_ID }} | ||
xcrun altool --upload-app -f ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa -t ios --apiKey ${{ secrets.IOS_APPSTORE_API_KEY_ID }} --apiIssuer ${{ secrets.IOS_APPSTORE_ISSUER_ID }} | ||
- name: Upload release | ||
uses: svenstaro/upload-release-action@v2 | ||
with: | ||
repo_token: ${{ secrets.GITHUB_TOKEN }} | ||
file: ${{ runner.temp }}/export/${{ env.XCODE_PROJECT }}.ipa | ||
asset_name: ${{ env.GAME_EXECUTABLE_NAME }}_${{ inputs.version }}_ios.ipa | ||
release_name: ${{ inputs.version }} | ||
tag: ${{ inputs.version }} | ||
overwrite: true |
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