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Support v0.7 #1
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Yes, when 0.7 is released (or if I get time to look at it before) I'll update the library. |
Thanks simb. |
Then I'll have to put that on my list of things to start on tonight :) |
Nice. If only I knew Action Script, i will help. Happy coding and get some coffe :) |
Hi, I actually spent some time on this a couple weekends ago and got most of the functionality working. The piece that is missing is the custom namespaces. but all the messages, events and json stuff work correctly. Is this something you would like to test? I dont have any projects going using 0.7 yet. Check the 0.7 branch of this repo. Thanks, |
Cool stuff. I will try it. I am currently in a project that use FlashSocket.IO as client, but i focused on server-side instead. Hope i can test it soon. |
I'd be interesting in testing for .7. Am looking to implement it into an upcoming project. |
@jeton Great! I'll try to get the readme updated as the syntax of things has changed a little bit with the new features. When do you think you will have time to play, and what will make it easier for you to do that? I'll probably need to release a 0.7_alpha-1 swc. |
This now works against 0.7 and 0.8 with the code from the 0.7.x branch or the swcs located here https://github.com/simb/FlashSocket.IO/downloads |
@simb let's have a crack at it, see how I get on. thanks |
adds all important clone method to FlashSocketEvent.as
Object encoding bug fix in send() + Default Namespace Fix
Any plan to update support for socket v0.7 ?
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