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Merge branch 'legion-dev' of https://github.com/simulationcraft/simc into legion-dev
2 parents ae4cfc9 + 6bad5ab commit 04e8fa4

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engine/simulationcraft.hpp

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -4542,7 +4542,7 @@ struct player_t : public actor_t
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{
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if ( ( yards >= current.distance_to_move ) && current.moving_away <= 0 )
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{
4545-
x_position += current.distance_to_move;
4545+
//x_position += current.distance_to_move;
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current.distance_to_move = 0;
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current.movement_direction = MOVEMENT_NONE;
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buffs.raid_movement -> expire();
@@ -4551,13 +4551,13 @@ struct player_t : public actor_t
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{
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if ( current.moving_away > 0 )
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{
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x_position -= yards;
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//x_position -= yards;
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current.moving_away -= yards;
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current.distance_to_move += yards;
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}
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else
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{
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x_position += yards;
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//x_position += yards;
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current.moving_away = 0;
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current.movement_direction = MOVEMENT_TOWARDS;
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current.distance_to_move -= yards;

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