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Memory

Welocme to Memory, with a twist.

It’s like the classic game, but you can also play variations, each of which has its own type of matching. For example, in the Classic variation, a set may be two cards. However, in the Fibonacci variation, a pair could be the 8 card and the 3+5 card.

Please Note: So far this is only tested in Chrome on a desktop.

Play the game.

Rules

  • All cards begin face down.
  • The player turns one card at a time face up.
    • If they match, but the set is incomplete, they stay face up on the table.
    • If they match, and the set is complete, the set is removed from the game.
    • If they do not match, all the face up cards are turned over.
  • The game ends when the player finds all the matching sets.

Scoring

Every time you find a matching set you get points. How many points you get depends on how many times you saw each card.

At most, you get 10 points per card in the set. If the card was never seen before, you get all 10 points. If you only saw it once before, you still get all 10 points because it is the best you can do without luck. After that, the card is worth two fewer points each time you see it. So a card you saw twice is only worth 8, and a card you saw three times is worth 6, and so on until you reach zero. You cannot get negative points.

Game Modes

Game Mode Description Good Match Bad Match
Classic Find sets with matching symbols = !=
Spin Find sets with matching symbol and orientation = !=
Namicon Find sets with matching meanings = star != star
Chromatic Find sets with matching symbol and color = !=
Twisted Find sets where all card symbols match ★☯ = ☯★ ★☯ != ✈★
Fibonacci Find sets where card values match 8 = 5 + 3 13 != 5+3

Modes live in src/modes

Dev Setup

$ git clone https://github.com/skiano/memory.git
$ cd memory/
$ npm install
$ npm run dev
$ open http://localhost:3000

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memory (the game), with a twist

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