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Only extend un-serializable fields when updating fixture contents with user input (because otherwise you'll get the original fixture if you empty the editor)

How to replicate:

  • Use the Flatris playground
  • Copy the state of a playing FlatrisGame, after the first tetrimino falls
  • Paste it over the fixture of a playing FlatrisGame and the active tetrimino grid from the fixture and the other state will merge

ovidiuch added a commit that referenced this pull request May 17, 2015
Only extend un-serializable fields when updating fixture contents with user input
@ovidiuch ovidiuch merged commit 05c9475 into 9-two-way-binding May 17, 2015
@ovidiuch ovidiuch deleted the 12-dont-extend-serializable-fields branch May 17, 2015 14:26
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