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dd_version.h
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dd_version.h
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/**
* @file dd_version.h
* Version information.
*
* @authors Copyright © 2003-2013 Jaakko Keränen <jaakko.keranen@iki.fi>
* @authors Copyright © 2007-2013 Daniel Swanson <danij@dengine.net>
* @authors Copyright © 2006 Jamie Jones <jamie_jones_au@yahoo.com.au>
*
* @par License
* GPL: http://www.gnu.org/licenses/gpl.html
*
* <small>This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version. This program is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty
* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
* Public License for more details. You should have received a copy of the GNU
* General Public License along with this program; if not, write to the Free
* Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA
* 02110-1301 USA</small>
*/
#ifndef LIBDENG_VERSION_H
#define LIBDENG_VERSION_H
#include "dengproject.h"
#ifdef __cplusplus
extern "C" {
#endif
#define DOOMSDAY_NICENAME "Doomsday Engine"
#define LIBDENG_PLUGINDESC "(" DOOMSDAY_NICENAME " Plugin)"
#define DOOMSDAY_HOMEURL "http://dengine.net"
#define DOOMSDAY_MASTERURL "http://dengine.net/master.php"
#define DOOMSDAY_DOCSURL "http://dengine.net/dew"
/**
* Version number rules: (major).(minor).(revision)-(release name)
*
* Major version will be 1 for now (few things short of a complete
* rewrite will increase the major version).
*
* Minor version increases with important feature releases.
* NOTE: No extra zeros. Numbering goes from 1 to 9 and continues from
* 10 like 'normal' numbers.
*
* Revision number increases with each small (maintenance) release.
*/
#define DOOMSDAY_VERSION_BASE "1.13.0"
#define DOOMSDAY_VERSION_NUMBER 1,13,0,0 // For WIN32 version info.
//#define DOOMSDAY_RELEASE_NAME "Example"
/**
* DOOMSDAY_RELEASE_TYPE determines the classification of the release.
* Possible values are "Unstable", "Candidate" and "Stable".
*/
//#define DOOMSDAY_RELEASE_TYPE "Unstable"
#define DOOMSDAY_RELEASE_TYPE "Candidate"
//#define DOOMSDAY_RELEASE_TYPE "Stable"
/**
* Copyright string is used in WIN32 binary metadata markup.
*/
#define DOOMSDAY_COPYRIGHT "2003-2013, " DENGPROJECT_NICEAUTHOR
/**
* Version constants. The Game module can use DOOMSDAY_VERSION to
* verify that the engine is new enough. Don't change
* DOOMSDAY_VERSION unless you wish to break compatibility.
*/
#define DOOMSDAY_VERSION 10907 // Don't touch; see above.
#if !defined(DENG_STABLE) && defined(DOOMSDAY_BUILD_TEXT)
/** The build number is included only for non-Stable builds. */
# define DOOMSDAY_VERSION_TEXT DOOMSDAY_VERSION_BASE " [#" DOOMSDAY_BUILD_TEXT "]"
# if defined(WIN32) && defined(UNICODE)
# define DOOMSDAY_VERSION_TEXT_WSTR TEXT(DOOMSDAY_VERSION_BASE) TEXT(" [#") TEXT(DOOMSDAY_BUILD_TEXT) TEXT("]")
# endif
#elif defined(DOOMSDAY_RELEASE_NAME)
# define DOOMSDAY_VERSION_TEXT DOOMSDAY_VERSION_BASE "-" DOOMSDAY_RELEASE_NAME
# if defined(WIN32) && defined(UNICODE)
# define DOOMSDAY_VERSION_TEXT_WSTR TEXT(DOOMSDAY_VERSION_BASE) TEXT("-") TEXT(DOOMSDAY_RELEASE_NAME)
# endif
#else
# define DOOMSDAY_VERSION_TEXT DOOMSDAY_VERSION_BASE
# if defined(WIN32) && defined(UNICODE)
# define DOOMSDAY_VERSION_TEXT_WSTR TEXT(DOOMSDAY_VERSION_BASE)
# endif
#endif
#ifdef __cplusplus
} // extern "C"
#endif
#endif /* LIBDENG_VERSION_H */