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Danil Platonov edited this page Feb 19, 2017 · 3 revisions

Welcome to the GraphSpace wiki!

Main idea:

  • Partition a plane into regular squares
  • Each square is a node, sides of the squares are connections
  • As such, each node has four connections
  • To avoid creation of empty nodes on the borders, the space is looped onto itself (it's closed and infinite)
  • Nodes can be rearranged in such way that the plane is no longer an Euclidean plane

This project is supposed to provide only the implementation of the space itself, objects to be stored inside the space should be provided by whoever uses the space.

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