-
Notifications
You must be signed in to change notification settings - Fork 72
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Signed-off-by: Stephen M. Cameron <stephenmcameron@gmail.com>
- Loading branch information
Showing
11 changed files
with
236 additions
and
199 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,18 @@ | ||
|
||
/* This is C code, not plain text */ | ||
|
||
/* 5 - Comms help text */ | ||
"COMMUNICATIONS\n\n" | ||
" ENTER TEXT TO TRANSMIT ON CURRENT CHANNEL\n\n" | ||
FKEYS_HELP_TEXT | ||
" CONTROLS\n" | ||
" * ZOOM CONTROLS MAIN SCREEN ZOOM\n" | ||
" * RED ALERT SOUNDS RED ALERT ALARM\n" | ||
" * TOP ROW OF BUTTONS CONTROLS MAIN SCREEN\n\n" | ||
" COMMANDS\n" | ||
" * COMMANDS ARE PRECEDED BY FORWARD SLASH -> /\n" | ||
" * /help\n" | ||
" * /channel channel-number - change current channel\n" | ||
" * /computer <english request for computer>\n" | ||
" * /hail ship-name - hail ship on current channel\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,13 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 7 - Damage control help text */ | ||
"DAMAGE CONTROL HELP\n" | ||
FKEYS_HELP_TEXT | ||
" * MANUAL CONTROL\n" | ||
" * SELECT MANUAL THEN USE ARROW KEYS TO CONTROL ROBOT\n" | ||
" * USE SPACE BAR TO PICK UP AND REPAIR OR DROP MODULES\n" | ||
" * USE REPAIR STATION TO REPAIR BADLY DAMAGED MODULES\n" | ||
" * AUTOMATIC CONTROL\n" | ||
" * SELECT AUTO TO ALLOW THE ROBOT TO CONTROL ITSELF\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,22 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 6 - Demon screen help text */ | ||
"DEMON SCREEN HELP\n\n" | ||
FKEYS_HELP_TEXT | ||
"THE DEMON, (AKA GAMEMASTER) SCREEN ALLOWS A\n" | ||
"USER TO MANIPULATE THE GAME UNIVERSE\n\n" | ||
"* USE THE MOUSE WHEEL TO ZOOM IN AND OUT\n" | ||
"* SELECT BUTTONS ON LEFT SIDE OF SCREEN AND\n" | ||
" USE LEFT MOUSE BUTTON TO ADD NEW ITEMS\n" | ||
"* UNSELECT BUTTONS ON LEFT SIDE OF SCREEN AND\n" | ||
" USE OR DRAG RIGHT MOUSE BUTTON TO SELECT ITEMS\n" | ||
"* USE MIDDLE MOUSE BUTTON TO MOVE SELECTED ITEMS\n" | ||
"* USE TEXT BOX TO ENTER COMMANDS\n" | ||
"* USE \"SELECT NONE\" BUTTON TO DE-SELECT ITEMS\n" | ||
"* USE \"CAPTAIN\" BUTTON TO TAKE CONTROL OF SHIPS\n" | ||
" USE ARROW KEYS TO CONTROL \"CAPTAINED\" SHIPS\n" | ||
" USE PHASER AND TORPEDO BUTTONS WHILE\n" | ||
" \"CAPTAINING SHIPS.\n" | ||
"* USE \"HELP\" COMMAND IN TEXT BOX FOR MORE INFO\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,19 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 3 - Engineering help text */ | ||
"ENGINEERING HELP\n\n" | ||
" CONTROLS\n\n" | ||
FKEYS_HELP_TEXT | ||
" * USE SLIDERS ON LEFT SIDE OF SCREEN\n" | ||
" TO LIMIT POWER CONSUMPTION OF SHIP\n" | ||
" SYSTEMS AND TO ALLOCATE COOLANT\n" | ||
" * HEALTH AND TEMPERATURE OF SYSTEMS\n" | ||
" IS INDICATED ON RIGHT SIDE OF SCREEN\n" | ||
" * OVERHEATING SYSTEMS FLASH RED AND\n" | ||
" CAUSE DAMAGE TO THEMSELVES\n" | ||
" * 1 AND 2 BUTTONS ARE PRESETS\n" | ||
" * LIFE SUPPORT SYSTEM PRODUCES OXYGEN\n" | ||
" * IF OXYGEN LEVELS REACH ZERO, CREW ASPHYXIATES\n" | ||
" * IF SHIELDS ARE DESTROYED, SHIP IS DESTROYED\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,12 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 10 - Lobby screen */ | ||
"\nLOBBY SCREEN HELP\n\n" | ||
" * 1. CLICK ON THE SERVER YOU WISH TO CONNECT TO.\n\n" | ||
" 2. ONCE YOU SELECT A SERVER, A CONNECT BUTTON\n" | ||
" WILL APPEAR NEXT TO IT. CLICK ON THIS CONNECT\n" | ||
" BUTTON TO CONNECT TO THE SERVER.\n\n" | ||
" * CLICK ON THE CANCEL BUTTON TO RETURN TO\n" | ||
" THE NETWORK SETUP SCREEN.\n\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,17 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 0 - Main screen help text */ | ||
"MAIN SCREEN HELP\n\n" | ||
" CONTROLS\n\n" | ||
FKEYS_HELP_TEXT | ||
" * USE ARROW KEYS TO TURN SHIP\n" | ||
" * AWSD and QE KEYS ALSO WORK\n\n" | ||
" * SHIFT-W KEY TOGGLES BETWEEN WEAPONS VIEW\n" | ||
" AND MAIN VIEW\n\n" | ||
" * BACKQUOTE KEY CYCLES THROUGH CAMERA VIEW MODES\n" | ||
" * CTRL-I INVERTS VERTICAL KEYBOARD CONTROLS\n" | ||
" * 'f' TOGGLES SPACE DUST EFFECT\n" | ||
" * CTRL-C TOGGLES CREDITS SCREEN\n" | ||
" * CTRL-R CYCLES RENDER MODES (FOR DEBUGGING ONLY)\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,30 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 1 - Navigation help text */ | ||
"NAVIGATION HELP\n\n" | ||
" CONTROLS\n\n" | ||
FKEYS_HELP_TEXT | ||
" * YAW: LEFT/RIGHT ARROW KEYS, A/D KEYS, OR USE MOUSE WHEEL\n" | ||
" * PITCH: UP/DOWN ARROW KEYS, W/S KEYS (CTRL-I INVERTS CONTROLS)\n" | ||
" * ROLL: Q/E KEYS\n" | ||
" * AWSD KEYS ALSO WORK\n" | ||
" * USE THROTTLE SLIDER TO SET THROTTLE\n" | ||
" * R BUTTON ABOVE THROTTLE REVERSES THRUST\n" | ||
" * USE WARP FOR FAST TRAVEL\n" | ||
" * USE PLUS/MINUS KEYS TO ZOOM VIEW\n" | ||
" * USE BACKQUOTE KEY TO CYCLE CAMERA POSITION\n" | ||
" * CTRL-I INVERTS VERTICAL KEYBOARD CONTROLS\n" | ||
" * USE STANDARD ORBIT TO ORBIT NEARBY PLANET\n" | ||
" * STAR MAP INDICATES WARP GATE-REACHABLE STARS\n" | ||
" * TO DOCK: HAVE COMMS HAIL STARBASE AND\n" | ||
" REQUEST PERMISSION TO DOCK. YOU MUST BE\n" | ||
" NEARBY WITH SHIELDS LOWERED. WITH PERMISSION\n" | ||
" GRANTED, ENGAGE DOCKING MAGNETS AND APPROACH\n" | ||
" DOCKING PORTS. PERMISSION WINDOW IS 3 MINUTES.\n" | ||
" * TO UNDOCK, DISENGAGE DOCKING MAGNETS.\n" | ||
" DOCKING PERMISSION IS REVOKED UPON UNDOCKING\n" | ||
" AND MUST BE REQUESTED AGAIN TO RE-DOCK.\n\n" | ||
" GREEN ARROW INDICATES DIRECTION OF SCIENCE SELECTION.\n\n" | ||
" CYAN ARROW INDICATES DIRECTION WEAPONS ARE AIMED.\n\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,39 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 13 - Network Setup screen */ | ||
"\nNETWORK SETUP SCREEN HELP\n\n" | ||
"* LOBBY SERVER NAME OR IP ADDRESS\n" | ||
" ENTER THE HOST NAME OR IP ADDRESS OF THE COMPUTER\n" | ||
" RUNNING THE LOBBY PROCESS. IF YOU ARE RUNNING THE\n" | ||
" LOBBY PROCESS ON THIS COMPUTER, ENTER localhost\n" | ||
"* START LOBBY SERVER" | ||
" ONLY CLICK THIS BUTTON IF YOU WANT TO START THE\n" | ||
" LOBBY SERVER ON THIS HOST AND HAVE NOT ALREADY\n" | ||
" STARTED IT IT. IF YOU USED A SCRIPT LIKE QUICKSTART\n" | ||
" OR SNIS_LAUNCHER, YOU DO NOT NEED TO CLICK THIS\n" | ||
"* GAME SERVER NICKNAME\n" | ||
" ENTER WHATVER YOU LIKE FOR A SERVER NICKNAME HERE\n" | ||
" THIS ONLY HAS AN EFFECT IF YOU START A GAME SERVER\n" | ||
" USING THE START GAME SERVER BUTTON\n" | ||
" ORDINARILY YOU WOULD INSTEAD START A GAME SERVER\n" | ||
" USING THE SNIS_LAUNCHER SCRIPT\n" | ||
"* START GAME SERVER\n" | ||
" USE THIS TO START A GAME SERVER. NORMALLY YOU\n" | ||
" DO NOT NEED TO USE THIS, INSTEAD START A GAME\n" | ||
" SERVER USING THE SNIS_LAUNCHER OR QUICKSTART SCRIPT\n" | ||
"* CREATE SHIP\n" | ||
" SELECT THIS IF YOU WISH TO CREATE A NEW SHIP\n" | ||
" IF YOU HAVE ALREADY CREATED A SHIP WITH A PARTICULAR NAME\n" | ||
" DO NOT TRY TO CREATE THE SAME SHIP MORE THAN ONCE\n" | ||
"* JOIN SHIP\n" | ||
" IF OTHER PLAYERS ARE ALREADY ABOARD THE SHIP, SELECT\n" | ||
" JOIN SHIP. IF YOU ARE THE FIRST PLAYER ABOARD, DO NOT\n" | ||
" SELECT JOIN SHIP.\n" | ||
"* ROLES\n" | ||
" SELECT THE ROLES (STATIONS) YOU WISH YOUR COMPUTER TO ACT AS.\n" | ||
"* SHIP NAME AND PASSWORD\n" | ||
" ENTER THE NAME OF YOUR SHIP AND PASSWORD FOR YOUR SHIP\n" | ||
"* CONNECT TO LOBBY\n" | ||
" PRESS THE CONNECT TO LOBBY BUTTON TO CONNECT TO THE LOBBY\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,25 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 4 - Science help text */ | ||
"SCIENCE HELP\n\n" | ||
" CONTROLS\n\n" | ||
FKEYS_HELP_TEXT | ||
" * USE MOUSE WHEEL TO ZOOM/UNZOOM\n" | ||
" * USE LEFT/RIGHT ARROWS TO ROTATE SCANNING BEAM (USE CTRL FOR FINE ADJUSTMENT)\n" | ||
" * USE UP/DOWN ARROWS TO FOCUS/WIDEN SCANNING BEAM (USE CTRL FOR FINE ADJUSTMENT)\n" | ||
" * SELECT TARGETS WITH MOUSE TO EXAMINE\n" | ||
" USE DETAILS BUTTON FOR MORE INFO\n" | ||
" * LRS LONG RANGE SCANNER\n" | ||
" * PRESS AND HOLD RIGHT MOUSE BUTTON WITHIN VIEWSCREEN TO ROTATE VIEW\n" | ||
" * OR USE COMMA, PERIOD, SLASH, L-KEY, K-KEY, SEMICOLON TO ROTATE VIEW\n" | ||
" * USE CTRL KEY FOR FINE ADJUSTMENT\n" | ||
" * SRS SHORT RANGE SCANNER\n" | ||
" * MINING ROBOT\n" | ||
" SELECT AN ASTEROID OR DERELICT SHIP THEN LAUNCH THE MINING ROBOT\n" | ||
" COMMS MAY HAIL THE ROBOT TO FURTHER CONTROL ITS ACTIONS\n" | ||
" * TRACTOR BEAM\n" | ||
" SELECT A NEARBY TARGET AND ENGAGE THE TRACTOR BEAM TO DRAW\n" | ||
" THE TARGET TOWARDS THE SHIP\n" | ||
" * SET WAYPOINTS TO AID NAVIGATION\n" | ||
ESC_OR_F1_HELP_TEXT, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
|
||
/* This is C code, not plain text. */ | ||
|
||
/* 2 - Weapons help text */ | ||
"WEAPONS HELP\n\n" | ||
" CONTROLS\n\n" | ||
FKEYS_HELP_TEXT | ||
" * USE ARROW KEYS OR MOUSE TO AIM WEAPONS\n" | ||
" * AWSD KEYS ALSO WORK\n" | ||
" * FIRE PHASERS WITH SPACE BAR OR LEFT MOUSE BUTTON\n" | ||
" * FIRE TORPEDOES WITH Z OR RIGHT MOUSE BUTTON\n" | ||
" * FIRE MISSILES WITH N (MUST AIM AT IN-RANGE TARGET)\n" | ||
" * PLUS/MINUS KEYS SET PHASER WAVELENGTH\n" | ||
" (OR USE MOUSE WHEEL)\n" | ||
" * MATCH PHASER WAVELENGTH TO WEAKNESSES\n" | ||
" IN ENEMY SHIELDS\n" | ||
" * CTRL-I INVERTS VERTICAL KEYBOARD CONTROLS\n" | ||
" * CTRL-M TOGGLE WEAPONS MOUSE BEHAVIOR\n" | ||
" * CTRL-S TOGGLES SPACE DUST EFFECT\n" | ||
ESC_OR_F1_HELP_TEXT, |
Oops, something went wrong.