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Hang after wrap around door open at croc? #1
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I tested this a bit more. The wrap around shot is not needed to reproduce this. Just fight croc until he takes a bath. Then pause the game (press start) after he starts moving to the left. The game will hang bring up the menu. The music will continue to loop but it will be unresponsive and fail to animate the map screen. |
Another data point. I was in maridia, I wanted to take off gravity suit. I pressed start to pause the game and it hung. |
If you can provide savestates before these hangs it would help more. Shift+F1 |
Steps to reproduce:
It should hang at the map screen. The music will keep playing but you'll have to kill the process. I got into that state by knocking croc into the water then grabbing his etank before he finishes melting. Then pausing after he starts moving to the left. I'm having trouble reproducing the maridia one but that save was based on the croc state. So I wouldn't be surprised if fixing the issue at croc fixes the maridia hang too. As such, I'll hold off on trying to get a save state for that one. I hope that helps. |
save1.zip |
From what I remember, in the vanilla game, if you get the etank while Croc's dying, the map won't fill in. I wonder if that's somehow related. |
That's a possibility, although I was able to reproduce it by staying on the ledge while croc dies. I guess next test would be to stay as far left as possible. I'm pretty sure the bad state happens during the croc melting animation. I noticed (by repeatedly pausing) that his texture gets messed up for a few frames. |
Thanks. This fixed it for me. |
I'm not sure what's needed to reproduce this. I was trying things out (seems like a cool project). I killed kraid. Got wave and speed. Then I went down to say hi to croc. I killed him then grabbed his etank. I then did the wrap around shot where you shoot off the right side of the screen and it opens the left side door. I heard the sound, so I assumed it worked. I paused the game to tell a friend. And when I focused the game again the music kept playing but it seemed to ignore all my inputs like it was frozen.
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