Mod for Factorio that marks drills that have no more resources to mine for deconstruction.
Automatically marks your mining drills for deconstruction when they run out of resources to mine, send spent miners and their modules back to base instead of leaving them idling in the field. Optionally removes the chest that the drill is outputting to (enabled by default). Optionally places pipe blueprints to reconnect rows of fluid miners.
https://mods.factorio.com/mod/AutoDeconstruct
There are remote calls for debug and init.
/c remote.call("ad","init")
/c remote.call("ad","debug")
You are welcome to help with localization, please use this Crowdin project. You can find more details here.
- Update
changelog.txt
with relevant information - Bump version in
info.json
- Run
make
- Manually playtest by putting the resulting zip in the Factorio
mods/
folder. - Upload to mod portal.
- Make a release on github.