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Switch to paperspigot as base project #21

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sgdc3 opened this issue Jun 8, 2016 · 13 comments
Open

Switch to paperspigot as base project #21

sgdc3 opened this issue Jun 8, 2016 · 13 comments

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@sgdc3
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sgdc3 commented Jun 8, 2016

Paper seems to be more stable and efficent than spigot, would it be possible to use it as base for HOSE?

@softpak
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softpak commented Jun 8, 2016

I`ll give a try at july.

@sgdc3
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sgdc3 commented Jun 8, 2016

@softpak Thanks ;)

@rbreslow
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i'll pay you $50 if you give it a try this weekend @softpak

@softpak
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softpak commented Jun 13, 2016

Orz...

@thijndehaas
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When this works on paper 1.10 I will try it in our servers for sure 👍

@rbreslow
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Server I want to run this on could average 500 players but we have to cap
it at 200 due to lag in server tick.

On Mon, Jun 13, 2016 at 1:21 PM, ThijnBeers notifications@github.com
wrote:

When this works on paper 1.10 I will try it in our servers for sure 👍


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@thijndehaas
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Yea I know the feeling :3

@sgdc3
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sgdc3 commented Jun 13, 2016

Remember that HOSE breaks many plugins. Multithread doesn't mean "no more lag!".

@caxerx
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caxerx commented Jun 14, 2016

HOSE only breaks the plugins using NMS, I think.

@rbreslow
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the systems that HOSE multithreads judging by the pool objects at the end
of the patch are the systems taking the most time to run per tick so yes,
in theory it should do something

On Mon, Jun 13, 2016 at 5:16 PM, Gabriele C. notifications@github.com
wrote:

Remember that HOSE breaks many plugins. Multithread doesn't mean "no more
lag!".


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@thijndehaas
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When will there a new jar available on the releases page?

1.9.4_0608
@softpak softpak released this 26 days ago · 7 commits to master since this release

I have tried to create the jar myself a few hours but without success.

@ataranlen
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As HOSE now uses PaperSpigot 1.10.2 now, can this be closed?

@sgdc3
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sgdc3 commented Aug 25, 2016

:( @softpak What's the issue with paper?

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