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✅ Build Status Check ( branch) #172

✅ Build Status Check ( branch)

✅ Build Status Check ( branch) #172

Triggered via push January 14, 2024 11:22
Status Failure
Total duration 3m 4s
Artifacts
build_audio
34s
build_audio
build_audio_openal
25s
build_audio_openal
build_ecs
18s
build_ecs
build_ecs_components
16s
build_ecs_components
build_editor_common
30s
build_editor_common
build_editor_desktop
2m 50s
build_editor_desktop
build_editor_view_models
33s
build_editor_view_models
build_extensions_resources
11s
build_extensions_resources
build_input
18s
build_input
build_maths
22s
build_maths
build_platform
25s
build_platform
build_platform_desktop
29s
build_platform_desktop
build_rendering
24s
build_rendering
build_rendering_opengl
30s
build_rendering_opengl
build_resources
22s
build_resources
build_runtime
37s
build_runtime
build_utilities
29s
build_utilities
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2 errors and 60 warnings
build_extensions_resources
Process completed with exit code 1.
build_ecs_components
Process completed with exit code 1.
build_rendering: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_rendering: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_rendering: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_rendering: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_common: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_common: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_editor_common: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_editor_common: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_common: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering_opengl: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_rendering_opengl: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_rendering_opengl: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_rendering_opengl: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_rendering_opengl: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_view_models: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_view_models: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_editor_view_models: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_editor_view_models: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_view_models: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_runtime: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_runtime: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_runtime: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_runtime: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_runtime: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_runtime: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_desktop: FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
build_editor_desktop: FinalEngine.Rendering/RasterStateDescription.cs#L36
The field 'RasterStateDescription.gammaCorrectionEnabled' is never used
build_editor_desktop: FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
build_editor_desktop: FinalEngine.Rendering/RasterStateDescription.cs#L36
Unused field 'gammaCorrectionEnabled' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1823)
build_editor_desktop: FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)