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Looking for Technical Artist/Graphics Programming Work.
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Looking for Technical Artist/Graphics Programming Work.

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  1. eWave eWave Public

    C++ 8 2

  2. Cook-Torrence-PBR Cook-Torrence-PBR Public

    Implementation of the Cook Torrence Paper via a Physically Based Renderer

    C++

  3. HDKBoids HDKBoids Public

    Houdini C++ plugin of Craig Reynolds Boids Paper

    C++ 1

  4. 2DEularianFluidSimulation 2DEularianFluidSimulation Public

    A study of different advection schemes in grid based fluid simulation.

    C++ 2 1

  5. SPHSimulation SPHSimulation Public

    A study on the Smooth Particle Hydorodynamics simulation

    C++ 1

  6. SG_VolumeRenderer SG_VolumeRenderer Public

    Creating a VolumeRenderer to modify and play with volumetric data

    C++