Releases: son-link/ticoban-pyxel
Releases · son-link/ticoban-pyxel
v0.2.0
Added
- A changelog file
- The number of steps and time it has taken to solve the level is now saved
- Now saves and loads the elapsed game time in the game save file
- A new menu has been added to select the level of the selected file, and under it is shown the time and steps in which it was completed, or the text "No score" if the selected level was not completed
- Added metadata to the startup script, new in Pyxel 2.2.2
Changed
- The positions of several of the sprites have been changed so that they are all on the same line.
- Several variables have been declared for the game states
- Now, when you select Start, the list of official levels is displayed directly. The Select file option was added, which shows if there are more files with levels in the folder levels
Fixed
- Fixed not loading the number of steps when loading the game
- Fixed a problem when setting permissions for the saves folder
Full Changelog: v0.1.0...v0.2.0
v0.1.0
First stable release of Ticoban
Changes:
- Added a module to manage save files.
- Added options to save and continue a game, as well as a module for saving and loading a
- Typed method parameters, except for the self parameter common to all methods.
- Added comments in methods and various parts of the code
- Removed a deprecated Levels method
- Some sprites changes
Full Changelog: 2024090...v0.1.0
Note for playing on emulator consoles such as Ambernic, Powkiddy, etc..:
- Download the file ticoban.tar.xz and unzip the folder in the roms/ports folder (the path to it may vary depending on the Linux distribution used).
- If you don't have PortMaster installed, inside the ticoban folder you will see a file called ticoban-alt.sh. Replace ticoban.sh with this one
Release 20240908
There have been many changes since the previous pre-release:
- Now pressing the Space button or Space key restarts the level.
- Added a pause menu with three options: Continue, Main menu and Exit. It is opened and closed by pressing the Start button or Enter key.
- Fixed a problem with getting the current path of the generated executable to list the contents of the levels folder.
- Added a new method in the Levels class, reset, to reset various values, especially when selecting the Main menu option from the pause menu.
- Added animations for the main character, removed several unused sprites and change some desings
- Added a background that is randomly generated at each level
- Added a HUD
- The height of the screen has been increased, so that the aspect ratio is 4:3.
- Code optimization and better code organization
- Removed unused and/or unnecessary code.
- Other changes