LLDB's machine interface driver.
lldb-mi uses CMake to build. The only dependencies needed for lldb-mi are a C++17 (since LLVM 16) compiler and LLDB itself (including its dependencies: Clang and LLVM). These dependencies should be installed in a way that they can be found via CMake's find_package
functionality. You need both the LLDB/Clang/LLVM headers and their compiled libraries for the build to work, but not the respective source files.
If your distribution or operating system already ships a correctly configured LLDB/Clang/LLVM installation, lldb-mi can be build by simply running:
cmake .
cmake --build .
You can also build lldb-mi against a LLDB that you compiled yourself. For that compile LLDB as described here but set CMAKE_INSTALL_PREFIX
to a local directory and build the LLVM shared library by passing -DLLVM_BUILD_LLVM_DYLIB=On
to CMake. Afterwards point towards that prefix directory when building lldb-mi by settings CMAKE_PREFIX_PATH
(e.g. cmake -DCMAKE_PREFIX_PATH=/home/yourname/lldb-mi/install
).
This example script should build LLVM and lldb-mi on an average UNIX system in the ~/buildspace subfolder:
cd
mkdir buildspace
# Download LLVM/Clang/LLDB and build them.
git clone https://github.com/llvm/llvm-project.git
mkdir llvm-inst
mkdir llvm-build
cd llvm-build
cmake -DLLVM_ENABLE_PROJECTS="clang;lldb;libcxx;libcxxabi" -DCMAKE_INSTALL_PREFIX=~/buildspace/llvm-inst/ -GNinja ../llvm-project/llvm
ninja
ninja install
# Download lldb-mi and build it against our custom installation.
cd ~/buildspace
git clone https://github.com/lldb-tools/lldb-mi
cd lldb-mi
# Create a separate build directory for building lldb-mi.
mkdir build
cd build
cmake -DCMAKE_PREFIX_PATH=~/buildspace/llvm-inst/ -GNinja ..
ninja
You can also build lldb-mi against a LLDB.framework that you compiled yourself. It is the same instructions as above but build the LLVM framework by passing -DLLDB_BUILD_FRAMEWORK=1
to CMake instead of using the shared library. Then build LLDB-MI with -DUSE_LLDB_FRAMEWORK=1
The snippits below change the cmake calls from the above script.
// Building llvm-project
cmake -DLLVM_ENABLE_PROJECTS="clang;lldb;libcxx;libcxxabi" -DCMAKE_INSTALL_PREFIX=~/buildspace/llvm-inst/ -DLLDB_BUILD_FRAMEWORK=1 -GNinja ../llvm-project/llvm
// Building lldb-mi
cmake -DCMAKE_PREFIX_PATH=~/buildspace/llvm-inst/ -DUSE_LLDB_FRAMEWORK=1 -GNinja ..
On some architectures (e. g. Linux, x86-64), LLDB dinamic library fails to determine its location. That results to inability of locating a gdbserver stub:
process launch failed: unable to locate lldb-server
The workaraund is to set LLDB_DEBUGSERVER_PATH environment variable before running LLDB-MI.