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we could have a showcase for imgui-rs which describes how the crates involved relate
in short:
wgpu = "^0.6.0" winit = "^0.22.2" # opening windows and handling input futures = "^0.3.5" # executing async functions using blocking executor imgui = "^0.5.0" imgui-winit-support = "^0.5.0" # connection of input (keys) to imgui imgui-wgpu = "^0.11.0" # imgui backend for drawing using wgpu
something like this https://github.com/Yatekii/imgui-wgpu-rs/blob/master/examples/hello_world.rs there is also imgui plotting now btw. https://github.com/4bb4/implot-rs
maybe also something how a wgpu backend for imgui works, it apparently gets lists of commands and then draws them https://github.com/Yatekii/imgui-wgpu-rs/blob/fce781b5aaa9de40c98a1e5aa187d587c84b9c4b/src/lib.rs#L482-L497
As imgui is pretty popular for game UI I think this would be helpful and I found it to be really convenient to use so far :)
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Fixed in #126
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we could have a showcase for imgui-rs which describes how the crates involved relate
in short:
something like this https://github.com/Yatekii/imgui-wgpu-rs/blob/master/examples/hello_world.rs
there is also imgui plotting now btw. https://github.com/4bb4/implot-rs
maybe also something how a wgpu backend for imgui works, it apparently gets lists of commands and then draws them
https://github.com/Yatekii/imgui-wgpu-rs/blob/fce781b5aaa9de40c98a1e5aa187d587c84b9c4b/src/lib.rs#L482-L497
As imgui is pretty popular for game UI I think this would be helpful and I found it to be really convenient to use so far :)
The text was updated successfully, but these errors were encountered: