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I really didn't want to manually go through all my animations and process them one-by-one and then hook them up to new files. So I made an AssetPreprocessor that will do this on import.
The way it works is you add an Asset Label of CloseCCJaw to any models that you want to fix the jaw on. Then reimport them.
Here's the code if you would like to clean it up and include it in the package.
I really didn't want to manually go through all my animations and process them one-by-one and then hook them up to new files. So I made an
AssetPreprocessor
that will do this on import.The way it works is you add an Asset Label of
CloseCCJaw
to any models that you want to fix the jaw on. Then reimport them.Here's the code if you would like to clean it up and include it in the package.
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