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with the JScript panel taking up about 1/4 of the screen on the right-hand side, the remaining area in which 3D activity will go on may look strange because the camera is off-center. Ken mentioned there should be a way to adjust that in Ogre &/or the rendering pipeline. Patrick mentioned that this could bring up issues wrt selection logic and ray tracing.
The text was updated successfully, but these errors were encountered:
with the JScript panel taking up about 1/4 of the screen on the right-hand side, the remaining area in which 3D activity will go on may look strange because the camera is off-center. Ken mentioned there should be a way to adjust that in Ogre &/or the rendering pipeline. Patrick mentioned that this could bring up issues wrt selection logic and ray tracing.
The text was updated successfully, but these errors were encountered: