Things to test: - Block stacking (all of it, particularly end conditions) - Switching between modes - Defense visual servo - Make throwing on target / faster / better - Left arm stuff
Things to do: - Overhead camera arena bounds - add in left arm throw bounds - game.py TEST_DEBUG = False - main.py CALIBRATE = False * robot_interface.py USE_PARAMS = False - uncomment lines in main to actually check game phase from game instance