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The Mythryl programming language
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README for Mythryl Installing Mythryl ================== Mythryl is currently developed on 32-bit x86 Debian Linux. ("stable".) The distribution provided should build on most (all?) x86 Linux platforms, and perhaps some x86 BSDs, maybe even Intel Mac OS X. It definitely will NOT install on non-x86 platforms as distributed. (Since Mythryl is a self-compiling system, this source distribution necessarily also includes a set of seed binary files for bootstrap purposes, hence the comparatively large size of the tarball.) You may unpack it on most platforms by doing tar -xjf mythryl.110.58*tar.bz2 cd into the directory thus created. Before compiling, make sure you have the standard C and Gtk development libraries and header files installed. On Debian or Ubuntu this will include libc6-dev libgtkglext1-dev libgtk2.0-0 libgtk2.0-bin libgtk2.0-common libgtk2.0-dev # To play with the (currently nonfunctional) Mythryl OpenCV # library bindings, you'd also need the OpenCV development # libraries and header files: # libcv1 # libcv-dev # libcvaux1 # libcvaux-dev # libhighgui1 # libhighgui-dev # NB: The "make check" code exercising these is currently # commented out in src/lib/test/unit-tests.make7 # and src/lib/test/all-unit-tests.pkg Do make compiler As root do make install This will install the following executables: /usr/bin/mythryl # The wrapper C program which makes script-style Mythryl shebang invocation work. /usr/bin/mythryl-runtime-ia32 # The C-coded runtime which actually executes the above heap image. /usr/bin/mythryld # The compiler proper, with all major libraries preloaded, as an "executable" heap image. /usr/bin/my # Symlink to the above, for brevity and interaction. /usr/bin/mythryl-gtk-slave # Mythryl Gtk library support. With that done, you should be able to execute the provided try/hello Mythryl script. At that point I suggest consulting the tutorial pages at http://mythryl.org If you find Mythryl interesting, you may wish to subscribe to the mailing list to get announcements of new releases: http://mythryl.org/mailman/listinfo/mythryl This is a low-traffic list. Happy hacking! :) -- Cynbe Mythryl Development Cycle ========================= For what it is worth, the compiler development cycle I use is: loop { edit madly # In xemacs, of course! :) make compiler # Build the compiler and core libraries. make rest # Build the rest of the distribution -- x-kit &tc. sudo make install # Install executables in /usr/bin make check # Verify that nothing obvious is broken. # These checks run the /usr/bin copies # of the executables, so if you skip the # above install, you're testing the wrong # version. make tar # Save a known-good copy of the codebase. } I usually run the above cycle roughly once an hour during development. If something breaks, I rarely debug. Instead I go back to the most recent known-good tarball and set forth again from it, only more carefully this time. Once a day or so, I make a remote backup of a known-good tarball. Once a week or so, I prune my collection of old tarballs down to one per day. When I wake up with my finger on the 'j' key and a screenful of 'j's, I go to bed. :) Additional Resources ==================== For emacs users Phil Rand maintains a mythryl-mode.el at: http://github.com/phr/mythryl-mode/ The latest development snapshots of Mythryl may be found at: http://github.com/Mythryl/
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