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Possible issue with readysystem after update 5. Nov #318

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bryggemesel opened this issue Nov 6, 2018 · 1 comment
Closed

Possible issue with readysystem after update 5. Nov #318

bryggemesel opened this issue Nov 6, 2018 · 1 comment

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@bryggemesel
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Expected behavior

Teams type "!ready", -> game starts.

Actual behavior

Game doesn't start after both teams have written "!ready".

Steps to reproduce

  1. Start 1v1 aim using json:
    https://raw.githubusercontent.com/bryggemesel/angrytesti/master/match2.json
  2. Have both teams type !ready
  • Plugin version: 0.6.0
  • Sourcemod version: 1.9

Console.log throws:
L 11/06/2018 - 20:00:24: [SM] Exception reported: Failed to lookup SetClanTag signature.
L 11/06/2018 - 20:00:24: [SM] Blaming: get5.smx
L 11/06/2018 - 20:00:24: [SM] Call stack trace:
L 11/06/2018 - 20:00:24: [SM] [0] CS_SetClientClanTag
L 11/06/2018 - 20:00:24: [SM] [1] Line 259, ./scripting/get5/readysystem.sp::UpdateClanTags
L 11/06/2018 - 20:00:24: [SM] [2] Line 635, ./scripting/get5.sp::Timer_CheckReady

Nothing to note in sourcemod-logfile (addons/sourcemod/logs).

All and any information/suggestions appreciated :)

@splewis
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splewis commented Nov 7, 2018

Sourcemod issue.

Wait for alliedmodders/sourcemod#922 to be resolved.

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