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PR: Disable font hinting to mitigate tremulous spinning to some extent #203
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Thanks @kumattau for keep checking into this! I left a comment to add a reference to the issue here. Otherwise this LGTM 👍
@@ -140,7 +140,10 @@ def _paint_icon(self, iconic, painter, rect, mode, state, options): | |||
if animation is not None: | |||
animation.setup(self, painter, rect) | |||
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painter.setFont(iconic.font(prefix, draw_size)) | |||
font = iconic.font(prefix, draw_size) | |||
if animation is not None: |
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Could you add a comment here referencing the issue?
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I added the comment "Disable font hinting to mitigate tremulous spinning to some extent".
Is it as expected?
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That sounds good 👍 it's just missing the addition of something like See spyder-ide/qtawesome#39
at the end
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I added more See spyder-ide/qtawesome#39
at the end.
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Thanks @kumattau !
Hi @dalthviz.
This PR is to mitigate #39 to some extent.
As #202 (comment), the method using QRawFont and QPainterPath does not support all fonts supported by QFont.
So, I think the method is optional.
Even if QFont is used, by disabling font hinting, the tremulous spinning seems to be mitigated to some extent.
So, I think it is better that the font hinting is disabled as default when animation.
left: default (enable) hinting, right: disable hinting