The rhythm-based control system for RPG Maker.
This plugin helps you to build a rhythm game. In the game, player must move following the beats of BGM. You can define your own events in order to have different actions related to the score of player's input, e.g. player had a "Perfect" score can knockout monsters nearby, or player had a "Miss" score cannot move.
Inspired by: Crypt of the NecroDancer
- Measures of the user input, arrow keys, with the periodic rhythm, based on the BPM designated
- Player can't move after missed the beat
- A simple UI displaying the notes of beats
- Invoking functions while user input, in order to make events acting with beats
- Invoking functions with a sequence of beats defined, following the BPM
- Import the
/img
and/js
to your project - Add a new event as the pictures shown below:
Read the wiki for further details
Thread on RPG Maker forum