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Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio

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SampledSignals

[Build Status] (https://travis-ci.org/JuliaAudio/SampledSignals.jl) Build status [![codecov.io] (http://codecov.io/github/JuliaAudio/SampledSignals.jl/coverage.svg?branch=master)] (http://codecov.io/github/JuliaAudio/SampledSignals.jl?branch=master)

SampledSignals is a collection of types intended to be used on multichannel sampled signals like audio or radio data, EEG signals, etc., to provide better interoperability between packages that read data from files or streams, DSP packages, and output and display packages.

SampledSignals provides several types to stream and store sampled data: SampleBuf, SampleSource, SampleSink and also an Interval type that can be used to represent contiguous ranges using a convenient a..b syntax, this feature is copied mostly from the AxisArrays package, which also inspired much of the implementation of this package.

We also use the SIUnits package to enable indexing using real-world units like seconds or hertz. SampledSignals re-exports the relevant SIUnits units (ns, ms, µs, s, Hz, kHz, MHz, GHz, THz) so you don't need to import SIUnits explicitly.

Because these buffer and stream types are sample-rate and channel-count aware, this package can automatically handle situations like writing a mono source into a stereo buffer, or resampling to match sample rates. This greatly simplifies the process of writing new streaming sample back-ends, because you only need to implement a small number of fundamental read/write operations, and SampledSignals will handle the plumbing.

Types

SampleBuf

A SampleBuf represents multichannel, regularly-sampled data, providing handy indexing operations. It subtypes AbstractArray and should be drop-in compatible with raw arrays, with the exception that indexing a row (a single frame of multiple channels) will result in a 1xN result (a 1-frame multichannel buffer) instead of a 1D Vector, which is the Array behavior as of 0.5. The two main advantages of SampleBufs are they are sample-rate aware and that they support indexing with real-world units like seconds or hertz (depending on the domain).

Methods

  • samplerate
  • nchannels
  • nframes
  • domain

SampleSource

SampleSource is an abstract type representing a source of samples, which might for instance represent a microphone input. The read method just gives you a single frame (an 1xN N-channel SampleBuf), but you can also read an integer number of samples or an amount of time given in seconds. This package includes the SampleBufSource type that is a useful example and also can be used to test your implementations of the stream interface.

Methods

  • samplerate
  • nchannels
  • blocksize

SampleSink

SampleSink is an abstract type representing a sink for samples to be written to, for instance representing your laptop speakers. The main method used here is write which writes a SampleBuf to a SampleSink. This package includes the SampleBufSink type that is a useful example and also can be used to test your implementations of the stream interface.

Methods

  • samplerate
  • nchannels
  • blocksize

Stream Read/Write Semantics

SampledSignals tries to keep the semantics of reading and writing simple and consistent. If a read or write is attempted and there's not enough space or samples available (but the stream is still open), the operation will block the task until it can proceed. If the stream is closed, you can always check the return value of the operation for a partially-completed read or write.

Rather than specifying read and write durations in terms of frames, you can also specify in seconds. In this case read! and write will return seconds as well. If the operation completes fully, the returned duration will exactly match the given duration, so you can still check for equality.

read!(source, buf) reads from source and places the data in buf. It returns the number of frames that were read. If the number returned is less than the length of buf, you know that source was closed before the read was complete.

read(source, n) reads n frames from the source and returns a new buffer filled with their contents. If the length of the returned buffer is shorter than n then you know that source was closed before the read was complete.

write(sink, buf) writes the contents of buf into sink, and returns the number of frames that were written. If fewer frames were written than the length of buf, you know that sink was closed before the write was complete.

write(sink, source) reads from source and writes to sink a block at a time, and returns the number of frames written to sink.

write(sink, source, n) reads from source and writes to sink a block at a time, and returns the number of frames written to sink. If both the streams stay open it will return after writing n frames.

read!(source, sink) reads from source and writes to sink a block at a time, and returns the number of frames read from source. This method is not currently implemented.

Note that when connecting sources to sinks, the only difference between read! and write is the return value. If the sampling rates match then the value returned should be the same in both cases, but will be different in the case of a samplerate conversion.

Plotting Support

SampledSignals adds the domain function for SampleBufs, which gives you the domain in real-world units at the buffer's sampling rate. This is especially useful for plotting because you can simply run plot(x=domain(buf), y=buf) and see your x axis in seconds. This also works for frequency-domain buffers, so you can do:

spec = fft(buf)
plot(x=domain(spec), y=abs(spec))

and see the magnitude spectrum plotted against actual frequencies.

REPL Display

When displaying a buffer at the REPL, SampledSignals shows the length, channel count, sample rate, and duration. It also shows a coarse audio waveform, which shows the signal amplitude in dB.

julia> [buf[1:44100] buf[44100:88199]]
44100-frame, 2-channel SampleBuf{FixedPointNumbers.Fixed{Int16,15}, 2, SIUnits.SIQuantity{Int64,0,0,-1,0,0,0,0,0,0}}
1.0 s at 44100 s⁻¹
▁▁▁▁▁▁▁▁▂▁▁▁▃▂▅▅▅▅▅▅▅▅▆▅▅▅▄▃▃▄▅▅▄▄▄▃▄▃▂▅▅▅▄▃▁▂▄▄▄▄▄▄▄▄▅▅▅▅▅▄▃▂▄▅▅▅▅▅▅▅▅▅▅▅▅▄▃▂▄▄
▃▃▄▄▄▃▂▂▂▂▄▃▄▄▄▄▄▄▅▅▅▅▅▅▅▅▅▅▄▂▂▁▁▅▃▃▂▄▂▄▃▃▄▃▄▂▁▃▂▂▃▃▃▃▃▃▃▃▃▃▃▄▄▄▅▅▄▄▄▆▆▄▃▅▄▂▁▁▂▁

Jupyter Notebook Display

When working in a Jupyter notebook (which can display rich HTML representations), SampleBufs will show a waveform display and allow you to listen to the buffer using your browser's WebAudio support.

Example of SampleBuf display in a Jupyter Notebook

Defining Custom Sink/Source types

Say you have a library that moves audio over a network, or interfaces with some software-defined radio hardware. You should be able to easily tap into the SampledSignals infrastructure by doing the following:

  1. Subtype SampleSink or SampleSource
  2. Implement SampledSignals.unsafe_read!(source::YourSource, buf::Array, frameoffset, framecount) (for sources) or SampledSignals.unsafe_write(sink::YourSink, buf::Array, frameoffset, framecount) (for sinks), which can assume that the channel count, sample rate, and type match between your stream type and the buffer type. The methods listed above in the "Stream Read/Write Semantics" section are implemented in terms of these base unsafe_read! and unsafe_write calls. SampledSignals will call these methods with a 1D or 2D (nframes x nchannels) Array, with each channel in its own column.
  3. Implement SampledSignals.samplerate, SampledSignals.nchannels, and Base.eltype for your type.
  4. If your type has a preferred blocksize, implement SampledSignals.blocksize. Otherwise the fallback implementation will return 0, meaning there's no preferred blocksize.

For example, to define a MySource type, you would implement:

Base.read!(src::MySource, buf::Array)
Base.eltype(source::MySource)
SampledSignals.samplerate(source::MySource)
SampledSignals.nchannels(source::MySource)

Other methods, such as the non-modifying read, sample-rate converting versions, and time-based indexing are all handled by SampledSignals. You can see the implementation of DummySampleSink and DummySampleSource in DummySampleStream.jl, or the JACKAudio.jl or PortAudio.jl packages for more complete examples.

Connecting Streams

In addition to reading and writing buffers to streams, you can also set up direct stream-to-stream connections using the write function. For instance, if you have a sink in and a source out, you can connect them with write(out, in). This will block the current task until the in stream ends, but you can give an optional third argument in samples or seconds to write a limited amount. The implementation just reads a block at a time from in and writes the received data to out. You can set the blocksize with a keyword argument, e.g. write(out, in, blocksize=1024) will read blocks of 1024 frames at a time. The default blocksize is 4096.

Conversions

Sometimes you have a source of data (a SampleBuf or SampleSource) that is not in the same format as the stream you want to write to. For instance, you may have a audio file recorded at 44.1kHz and want to play to your soundcard configured for 48kHz (samplerate conversion). Or you want to play a mono microphone signal through your stereo soundcard (channel conversion). Or you generated a buffer of floating point values that you want to write to a 16-bit integer WAVE file (format conversion). SampledSignals handles these conversions transparently.

SampledSignals uses several wrapper types to implement this conversion. Normally these wrappers are created automatically when you attempt an operation that needs conversion, but you can also create them explictly. For instance, if you have a sink sink that is operating at 48kHz (say a soundcard output), and a source source at 44.1kHz, the code write(sink, source) is equivalent to:

wrapper = ResampleSink(sink, 44.1kHz)
write(wrapper, source)

Samplerate Conversion

The ResampleSink wrapper type wraps around a sink. Writing to this wrapper sink will resample the given data and pass it to the original sink. It maintains state between writes so that the interpolation is correct across the boundaries of multiple writes.

Currently ResampleSink handles resampling with simple linear interpolation and no lowpass filtering when downsampling. In the future we will likely implement other resampling methods.

Channel Conversion

The UpMixSink and DownMixSink types wrap around a multi-channel or single-channel sink, respectively, so that you can write a mono signal to a stereo or multichannel output and it will be written to all channels, or you can write a multi-channel signal into a mono sink and it will be down-mixed.

Format Conversion

Format conversion is handled automatically by Julia when we write data from one buffer type to another. There are several potential gotchas to consider. When dealing with integer samples, it's better to represent them with Fixed from FixedPointNumbers.jl. For example, 16-bit integer samples can be represented by Fixed{Int16, 15}. This way julia knows how to convert properly between fixed and floating-point values. One problem with this is that 16-bit fixed-point data can only represent values in the interval [-1.0, 0.99997], so if you have full-scale [-1.0, 1.0] floating point data, you will run into problems converting to fixed point values.

Sticky Design Issues

There are a number of issues that I'm still in the process of figuring out:

Interpolation

Currently for real-valued indices like time we are just rounding to the nearest sample index, but often you'll want an interpolated value. How does the user specify what type of interpolation they want? One idea would be to allow an interpolation type symbol in the indexing, like x[1.25s, :cubic], but that seems a little weird. Another option would be to have LinearInterpolator{T}, CubicInterpolator{T}, etc. wrappers that determine interpolation behavior.

Relative vs. Absolute indexing

When we take a slice of a SampleBuf (e.g. take the span from 1s to 3s of a 10s audio buffer), what is the indexing domain of the result? Specifically, is it 1s-3s, or is it 0s-2s? For time-domain signals I can see wanting indexing relative to the beginning of the buffer, but in frequency-domain buffers it seems you usually want to keep the frequency information. Keeping track of the time information could also be useful if you split out a signal for processing and then want to re-combine things at the end.

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Core types for regularly-sampled multichannel signals like Audio, RADAR and Software-Defined Radio

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